static const float4 _20[2] = { float4(1.0f, 2.0f, 3.0f, 4.0f), 10.0f.xxxx }; | |
static float4 FragColors[2] = _20; | |
static float4 FragColor = 5.0f.xxxx; | |
struct SPIRV_Cross_Output | |
{ | |
float4 FragColors[2] : SV_Target0; | |
float4 FragColor : SV_Target2; | |
}; | |
void frag_main() | |
{ | |
} | |
SPIRV_Cross_Output main() | |
{ | |
frag_main(); | |
SPIRV_Cross_Output stage_output; | |
stage_output.FragColors = FragColors; | |
stage_output.FragColor = FragColor; | |
return stage_output; | |
} |