blob: 625e125bc9007113ccf2d6425bcfb1305fc305e1 [file] [log] [blame]
#version 460
#extension GL_NV_ray_tracing : require
struct Foo { float a; float b; };
layout(location = 0) rayPayloadInNV Foo payload;
hitAttributeNV Foo hit;
void main()
{
payload = hit;
}