Sign in
fuchsia
/
third_party
/
spirv-cross
/
refs/heads/upstream/fix-1582
/
.
/
shaders
/
tese
/
line.tese
blob: b4237ef55986acaaef268da70ae746253943c975 [
file
] [
log
] [
blame
]
#version 310 es
#extension GL_EXT_tessellation_shader : require
layout
(
isolines
,
point_mode
,
fractional_even_spacing
)
in
;
void
main
()
{
gl_Position
=
vec4
(
1.0
);
}