blob: 6bc7ddfae219cd1a6aa43e139b05cb01f0121204 [file] [log] [blame]
#version 310 es
#extension GL_OES_texture_buffer : require
layout(binding = 4) uniform highp samplerBuffer uSamp;
layout(rgba32f, binding = 5) uniform readonly highp imageBuffer uSampo;
void main()
{
gl_Position = texelFetch(uSamp, 10) + imageLoad(uSampo, 100);
}