blob: ef9ef77d56f2deaa1208deb0d7f8373bd8859bcb [file] [log] [blame]
#version 450
layout(set = 0, input_attachment_index = 0, binding = 0) uniform subpassInput uSub;
layout(location = 0) out vec4 FragColor;
vec4 samp3(subpassInput uS)
{
return subpassLoad(uS);
}
vec4 samp2(subpassInput uS)
{
return subpassLoad(uS) + samp3(uS);
}
vec4 samp()
{
return subpassLoad(uSub) + samp3(uSub);
}
void main()
{
FragColor = samp() + samp2(uSub);
}