blob: 8a0be2269e5bf9f393d2977b9344c623358a0cad [file] [log] [blame]
#version 450
#extension GL_KHR_shader_subgroup_basic : require
layout(local_size_x = 1) in;
layout(std430, binding = 0) buffer SSBO
{
float FragColor;
};
// Reduced test for emulated functionality.
void main()
{
// basic
FragColor = float(gl_NumSubgroups);
FragColor = float(gl_SubgroupID);
FragColor = float(gl_SubgroupSize);
FragColor = float(gl_SubgroupInvocationID);
subgroupBarrier();
subgroupMemoryBarrier();
subgroupMemoryBarrierBuffer();
subgroupMemoryBarrierShared();
subgroupMemoryBarrierImage();
bool elected = subgroupElect();
}