blob: 94880595954d2b7ff6d6b8294d044156bfd21c6c [file] [log] [blame]
#version 450
layout(set = 0, binding = 0) uniform texture2D uTex;
layout(set = 0, binding = 1) uniform sampler uSampler;
layout(location = 0) out ivec2 FooOut;
void main()
{
FooOut = textureSize(sampler2D(uTex, uSampler), 0);
}