blob: 2b050f5d01e425e9991299fce5ad89e09878f5f3 [file] [log] [blame]
#version 310 es
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(binding = 1, std430) writeonly buffer SSBO2
{
mat3 out_data[];
} _22;
void main()
{
uint ident = gl_GlobalInvocationID.x;
_22.out_data[ident] = mat3(vec3(10.0), vec3(20.0), vec3(40.0));
}