#include <metal_stdlib> | |
#include <simd/simd.h> | |
using namespace metal; | |
struct SSBO | |
{ | |
float4 out_data[1]; | |
}; | |
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u); | |
kernel void main0(device SSBO& _27 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]]) | |
{ | |
float4 v; | |
v.x = 10.0; | |
v.y = 30.0; | |
v.z = 70.0; | |
v.w = 90.0; | |
_27.out_data[gl_GlobalInvocationID.x] = v; | |
((device float*)&_27.out_data[gl_GlobalInvocationID.x])[1u] = 20.0; | |
} | |