blob: 0720087a6378f80aa37c05f7452fea4cbd30af42 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Foo
{
int a;
};
struct main0_out
{
float4 FragColor [[color(0)]];
};
struct main0_in
{
float4 vColor [[user(locn0)]];
};
fragment main0_out main0(main0_in in [[stage_in]])
{
main0_out out = {};
int uninit_function_int = {};
int uninit_int = {};
int4 uninit_vector = {};
float4x4 uninit_matrix = {};
Foo uninit_foo = {};
if (in.vColor.x > 10.0)
{
uninit_function_int = 10;
}
else
{
uninit_function_int = 20;
}
out.FragColor = in.vColor;
return out;
}