blob: c67984892dd06e3b8e93b2a90173e7d6ada11dc2 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct main0_out
{
float4 FragColor [[color(1)]];
};
fragment main0_out main0(float4 uInput [[color(1)]])
{
main0_out out = {};
out.FragColor = uInput;
return out;
}