blob: ec25d067872448ec85b73094c107b642725fdc34 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct UBO
{
float a[1];
float2 b[2];
};
struct UBOEnhancedLayout
{
float c[1];
float2 d[2];
char _m2_pad[9976];
float e;
};
struct main0_out
{
float FragColor [[color(0)]];
};
struct main0_in
{
int vIndex [[user(locn0)]];
};
fragment main0_out main0(main0_in in [[stage_in]], constant UBO& _17 [[buffer(0)]], constant UBOEnhancedLayout& _30 [[buffer(1)]])
{
main0_out out = {};
out.FragColor = (_17.a[in.vIndex] + _30.c[in.vIndex]) + _30.e;
return out;
}