| #pragma clang diagnostic ignored "-Wmissing-prototypes" |
| |
| #include <metal_stdlib> |
| #include <simd/simd.h> |
| |
| using namespace metal; |
| |
| struct UBO |
| { |
| float4x4 uMVP; |
| float4 uFloatVec4; |
| float3 uFloatVec3; |
| float2 uFloatVec2; |
| float uFloat; |
| int4 uIntVec4; |
| int3 uIntVec3; |
| int2 uIntVec2; |
| int uInt; |
| }; |
| |
| struct main0_out |
| { |
| float4 vFloatVec4 [[user(locn0)]]; |
| float3 vFloatVec3 [[user(locn1)]]; |
| float2 vFloatVec2 [[user(locn2)]]; |
| float vFloat [[user(locn3)]]; |
| int4 vIntVec4 [[user(locn4)]]; |
| int3 vIntVec3 [[user(locn5)]]; |
| int2 vIntVec2 [[user(locn6)]]; |
| int vInt [[user(locn7)]]; |
| float4 gl_Position [[position]]; |
| }; |
| |
| struct main0_in |
| { |
| float4 aVertex [[attribute(0)]]; |
| }; |
| |
| // Implementation of the GLSL sign() function for integer types |
| template<typename T, typename E = typename enable_if<is_integral<T>::value>::type> |
| inline T sign(T x) |
| { |
| return select(select(select(x, T(0), x == T(0)), T(1), x > T(0)), T(-1), x < T(0)); |
| } |
| |
| vertex main0_out main0(main0_in in [[stage_in]], constant UBO& _21 [[buffer(0)]]) |
| { |
| main0_out out = {}; |
| out.gl_Position = _21.uMVP * in.aVertex; |
| out.vFloatVec4 = sign(_21.uFloatVec4); |
| out.vFloatVec3 = sign(_21.uFloatVec3); |
| out.vFloatVec2 = sign(_21.uFloatVec2); |
| out.vFloat = sign(_21.uFloat); |
| out.vIntVec4 = sign(_21.uIntVec4); |
| out.vIntVec3 = sign(_21.uIntVec3); |
| out.vIntVec2 = sign(_21.uIntVec2); |
| out.vInt = sign(_21.uInt); |
| return out; |
| } |
| |