#version 450 | |
#extension GL_EXT_buffer_reference : require | |
layout(local_size_x = 1) in; | |
layout(buffer_reference, buffer_reference_align = 4) buffer Block | |
{ | |
float v; | |
}; | |
layout(std140, set = 0, binding = 0) uniform UBO | |
{ | |
Block blocks[4]; | |
} ubo; | |
void main() | |
{ | |
Block blocks[4]; | |
blocks[0] = ubo.blocks[0]; | |
blocks[1] = ubo.blocks[1]; | |
blocks[2] = ubo.blocks[2]; | |
blocks[3] = ubo.blocks[3]; | |
blocks[gl_WorkGroupID.x].v = 20.0; | |
} |