#version 450 | |
#extension GL_EXT_buffer_reference : require | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
layout(buffer_reference) buffer Bar; | |
layout(buffer_reference) buffer Foo; | |
layout(buffer_reference, buffer_reference_align = 8, std430) buffer Bar | |
{ | |
uint a; | |
uint b; | |
Foo foo; | |
}; | |
layout(buffer_reference, std430) buffer Foo | |
{ | |
uint v; | |
}; | |
layout(push_constant, std430) uniform Push | |
{ | |
Bar bar; | |
} _15; | |
void main() | |
{ | |
uint v = _15.bar.b; | |
uint _31 = atomicAdd(_15.bar.a, v); | |
} | |