#version 450 | |
#extension GL_EXT_buffer_reference : require | |
#extension GL_EXT_buffer_reference_uvec2 : require | |
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
layout(buffer_reference) buffer PtrInt; | |
layout(buffer_reference, buffer_reference_align = 16, std430) buffer PtrInt | |
{ | |
int value; | |
}; | |
layout(set = 0, binding = 0, std430) buffer Buf | |
{ | |
uvec2 ptr; | |
} _10; | |
void main() | |
{ | |
PtrInt(_10.ptr).value = 10; | |
} | |