| #include <metal_stdlib> |
| #include <simd/simd.h> |
| |
| using namespace metal; |
| |
| struct te_data |
| { |
| float a; |
| float b; |
| uint c; |
| }; |
| |
| struct main0_out |
| { |
| float in_te_attr; |
| te_data in_te_data0; |
| te_data in_te_data1; |
| }; |
| |
| struct main0_in |
| { |
| float3 in_tc_attr; |
| ushort2 m_107; |
| }; |
| |
| kernel void main0(uint3 gl_GlobalInvocationID [[thread_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device MTLQuadTessellationFactorsHalf* spvTessLevel [[buffer(26)]], device main0_in* spvIn [[buffer(22)]]) |
| { |
| device main0_out* gl_out = &spvOut[gl_GlobalInvocationID.x - gl_GlobalInvocationID.x % 3]; |
| device main0_in* gl_in = &spvIn[min(gl_GlobalInvocationID.x / 3, spvIndirectParams[1] - 1) * spvIndirectParams[0]]; |
| uint gl_InvocationID = gl_GlobalInvocationID.x % 3; |
| uint gl_PrimitiveID = min(gl_GlobalInvocationID.x / 3, spvIndirectParams[1] - 1); |
| te_data d = te_data{ float(gl_InvocationID), float(gl_InvocationID + 1), uint(gl_InvocationID) }; |
| gl_out[gl_InvocationID].in_te_data0 = d; |
| threadgroup_barrier(mem_flags::mem_device | mem_flags::mem_threadgroup); |
| te_data e = gl_out[(gl_InvocationID + 1) % 3].in_te_data0; |
| gl_out[gl_InvocationID].in_te_data1 = te_data{ d.a + e.a, d.b + e.b, d.c + e.c }; |
| gl_out[gl_InvocationID].in_te_attr = gl_in[gl_InvocationID].in_tc_attr.x; |
| spvTessLevel[gl_PrimitiveID].insideTessellationFactor[0] = half(1.0); |
| spvTessLevel[gl_PrimitiveID].insideTessellationFactor[1] = half(1.0); |
| spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[0] = half(1.0); |
| spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[1] = half(1.0); |
| spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[2] = half(1.0); |
| spvTessLevel[gl_PrimitiveID].edgeTessellationFactor[3] = half(1.0); |
| } |
| |