blob: bd24f58029be840383737cb9ce55152caf35f0a5 [file] [log] [blame]
#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct Meep
{
float a;
float b;
};
struct Block
{
spvUnsafeArray<float, 2> a;
float b;
float2x2 m;
Meep meep;
spvUnsafeArray<Meep, 2> meeps;
};
struct main0_out
{
float4 gl_Position;
};
struct main0_patchOut
{
spvUnsafeArray<float, 2> a;
float b;
float2x2 m;
Meep meep;
spvUnsafeArray<Meep, 2> meeps;
spvUnsafeArray<float, 2> B_a;
float B_b;
float2x2 B_m;
Meep B_meep;
spvUnsafeArray<Meep, 2> B_meeps;
};
static inline __attribute__((always_inline))
void write_in_func(device main0_out* thread & gl_out, thread uint& gl_InvocationID, device spvUnsafeArray<float, 2>& a, device float& b, device float2x2& m, device Meep& meep, device spvUnsafeArray<Meep, 2>& meeps, device main0_patchOut& patchOut)
{
gl_out[gl_InvocationID].gl_Position = float4(1.0);
a[0] = 1.0;
a[1] = 2.0;
b = 3.0;
m = float2x2(float2(2.0, 0.0), float2(0.0, 2.0));
meep.a = 4.0;
meep.b = 5.0;
meeps[0].a = 6.0;
meeps[0].b = 7.0;
meeps[1].a = 8.0;
meeps[1].b = 9.0;
patchOut.B_a[0] = 1.0;
patchOut.B_a[1] = 2.0;
patchOut.B_b = 3.0;
patchOut.B_m = float2x2(float2(4.0, 0.0), float2(0.0, 4.0));
patchOut.B_meep.a = 4.0;
patchOut.B_meep.b = 5.0;
patchOut.B_meeps[0].a = 6.0;
patchOut.B_meeps[0].b = 7.0;
patchOut.B_meeps[1].a = 8.0;
patchOut.B_meeps[1].b = 9.0;
}
kernel void main0(uint gl_InvocationID [[thread_index_in_threadgroup]], uint gl_PrimitiveID [[threadgroup_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device main0_patchOut* spvPatchOut [[buffer(27)]], device MTLQuadTessellationFactorsHalf* spvTessLevel [[buffer(26)]])
{
device main0_out* gl_out = &spvOut[gl_PrimitiveID * 4];
device main0_patchOut& patchOut = spvPatchOut[gl_PrimitiveID];
write_in_func(gl_out, gl_InvocationID, patchOut.a, patchOut.b, patchOut.m, patchOut.meep, patchOut.meeps, patchOut);
}