blob: d2a80fe04465b4002d32cfc698d2c43e6eca9dcf [file] [log] [blame]
#version 450
const double posinf = 1.0lf / 0.0lf;
const double neginf = -1.0lf / 0.0lf;
const double nan = 0.0lf / 0.0lf;
layout(location = 0) out vec3 FragColor;
layout(location = 0) flat in double vTmp;
void main()
{
FragColor = vec3(dvec3(posinf, neginf, nan) + vTmp);
}