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fuchsia
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third_party
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spirv-cross
/
b81334a513e357cc15d6e93b9395b7733056f993
/
.
/
shaders-msl
/
vert
/
no_stage_out.write_buff_atomic.vert
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#version 450
layout
(
binding
=
0
,
std430
)
coherent buffer _19_21
{
uint
_m0
;
}
_21
;
layout
(
location
=
0
)
in
vec4 _14
;
void
main
()
{
gl_Position
=
_14
;
uint
_26
=
atomicAdd
(
_21
.
_m0
,
1u
);
}