#include <metal_stdlib> | |
#include <simd/simd.h> | |
using namespace metal; | |
struct A | |
{ | |
float3x3 a; | |
float b; | |
}; | |
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u); | |
kernel void main0(device A& _14 [[buffer(0)]]) | |
{ | |
bool c = _14.b < 1.0; | |
_14.a = c ? float3x3(float3(1.0), float3(1.0), float3(1.0)) : float3x3(float3(0.0), float3(0.0), float3(0.0)); | |
_14.a = c ? float3x3(float3(1.0, 0.0, 0.0), float3(0.0, 1.0, 0.0), float3(0.0, 0.0, 1.0)) : float3x3(float3(0.0), float3(0.0), float3(0.0)); | |
} | |