blob: c9027235082d386bbe1d052f26d95208acfbdf9a [file] [log] [blame]
#version 450
struct Foo
{
int a;
};
layout(location = 0) in vec4 vColor;
layout(location = 0) out vec4 FragColor;
int uninit_int = 0;
ivec4 uninit_vector = ivec4(0);
mat4 uninit_matrix = mat4(vec4(0.0), vec4(0.0), vec4(0.0), vec4(0.0));
Foo uninit_foo = Foo(0);
void main()
{
int uninit_function_int = 0;
if (vColor.x > 10.0)
{
uninit_function_int = 10;
}
else
{
uninit_function_int = 20;
}
FragColor = vColor;
}