blob: 0f22a7de2a337d068da36e199e27709a463ca0c4 [file] [log] [blame]
#version 450
#extension GL_NV_conservative_raster_underestimation : require
layout(location = 0) out vec4 FragColor;
void main()
{
if (!gl_FragFullyCoveredNV)
{
discard;
}
FragColor = vec4(1.0);
}