blob: f082267f9311195c129c3d62c883d0ccde4e1b03 [file] [log] [blame]
#version 450
#if defined(GL_ARB_gpu_shader_int64)
#extension GL_ARB_gpu_shader_int64 : require
#else
#error No extension available for 64-bit integers.
#endif
#extension GL_EXT_buffer_reference : require
#extension GL_EXT_buffer_reference_uvec2 : require
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
layout(buffer_reference) buffer SomeBuffer;
layout(buffer_reference, buffer_reference_align = 16, std430) buffer SomeBuffer
{
vec4 v;
uint64_t a;
uvec2 b;
};
layout(push_constant, std430) uniform Registers
{
uint64_t address;
uvec2 address2;
} registers;
void main()
{
SomeBuffer _44 = SomeBuffer(registers.address);
SomeBuffer _45 = SomeBuffer(registers.address);
SomeBuffer _46 = SomeBuffer(registers.address2);
_44.v = vec4(1.0, 2.0, 3.0, 4.0);
_45.v = vec4(1.0, 2.0, 3.0, 4.0);
_46.v = vec4(1.0, 2.0, 3.0, 4.0);
_44.a = uint64_t(_44);
_45.a = uint64_t(_45);
_46.b = uvec2(_46);
}