#version 450 | |
#extension GL_AMD_gcn_shader : require | |
#extension GL_ARB_gpu_shader_int64 : require | |
layout (local_size_x = 64) in; | |
void main () | |
{ | |
float cubeFace = cubeFaceIndexAMD(vec3(0.0)); | |
vec2 cubeFaceCoord = cubeFaceCoordAMD(vec3(1.0)); | |
uint64_t time = timeAMD(); | |
} |