blob: 95cc4fc97571019cc1497948e0fa7a7abd2733c3 [file] [log] [blame]
#version 450
#extension GL_NV_conservative_raster_underestimation : require
layout(location = 0) out vec4 FragColor;
void main()
{
if (!gl_FragFullyCoveredNV)
discard;
FragColor = vec4(1.0);
}