#version 450 core | |
#extension GL_AMD_gpu_shader_int16 : require | |
#extension GL_AMD_gpu_shader_half_float : require | |
layout(location = 0) out float16_t foo; | |
layout(location = 1) out int16_t bar; | |
layout(location = 2) out uint16_t baz; | |
void main() { | |
foo = 1.0hf; | |
bar = 2s; | |
baz = 3us; | |
} |