blob: 3858f6dac7707760c185221d2232efe35d08434e [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Registers
{
float foo;
};
struct main0_out
{
float FragColor [[color(0)]];
};
fragment main0_out main0(constant Registers& registers [[buffer(0)]])
{
main0_out out = {};
out.FragColor = 10.0 + registers.foo;
return out;
}