#version 310 es | |
layout(local_size_x = 1) in; | |
layout(std430, binding = 0) readonly buffer SSBO | |
{ | |
vec4 in_data[]; | |
}; | |
layout(std430, binding = 1) writeonly buffer SSBO2 | |
{ | |
vec4 out_data[]; | |
}; | |
layout(std430, binding = 2) buffer SSBO3 | |
{ | |
uint counter; | |
}; | |
void main() | |
{ | |
uint ident = gl_GlobalInvocationID.x; | |
vec4 idata = in_data[ident]; | |
if (dot(idata, vec4(1.0, 5.0, 6.0, 2.0)) > 8.2) | |
{ | |
out_data[atomicAdd(counter, 1u)] = idata; | |
} | |
} | |