static float4 RT0; | |
static float4 RT1; | |
static float4 RT2; | |
static float4 RT3; | |
struct SPIRV_Cross_Output | |
{ | |
float4 RT0 : SV_Target0; | |
float4 RT1 : SV_Target1; | |
float4 RT2 : SV_Target2; | |
float4 RT3 : SV_Target3; | |
}; | |
void frag_main() | |
{ | |
RT0 = 1.0f.xxxx; | |
RT1 = 2.0f.xxxx; | |
RT2 = 3.0f.xxxx; | |
RT3 = 4.0f.xxxx; | |
} | |
SPIRV_Cross_Output main() | |
{ | |
frag_main(); | |
SPIRV_Cross_Output stage_output; | |
stage_output.RT0 = RT0; | |
stage_output.RT1 = RT1; | |
stage_output.RT2 = RT2; | |
stage_output.RT3 = RT3; | |
return stage_output; | |
} |