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9d52054
Indicate Shaderc's level of stability.
by David Neto
· 7 years ago
1ef0a89
Support resource limits in C, C++ API
by David Neto
· 7 years ago
89eefb9
Add -fentry-point to glslc
by David Neto
· 8 years ago
725a8fd
Update READMEs.
by Lei Zhang
· 7 years ago
4b8ad0e
Add source/parsed_operand.cpp to SPIRV-Tools
by David Neto
· 7 years ago
38bd2b0
Some source files are renamed in SPIRV-Tools.
by Lei Zhang
· 8 years ago
fc71c2f
Added SPIRV-Tools source file validate_datarules.cpp
by David Neto
· 7 years ago
f036381
C, C++ APIs are sensitive to entry_point_name
by David Neto
· 8 years ago
aaa8b0c
Removed SPIRV-Tools source/instruction.cpp
by David Neto
· 8 years ago
525a48c
Add glslang source file hlsl/hlslAttributes.cpp
by David Neto
· 8 years ago
cdefe18
glslc: expose HLSL compilation support from Glslang
by David Neto
· 8 years ago
fa93320
Add API support for compiling HLSL
by David Neto
· 8 years ago
e6b4795
Rename GlslInitialzer -> GlslangInitializer
by David Neto
· 8 years ago
a39e3cf
Ignore .DS_Store files
by David Neto
· 8 years ago
ac2c9b3
Enable AMD extensions for Glslang by default.
by David Neto
· 8 years ago
2045ead
Work around bug with abspath on windows.
by Andrew Woloszyn
· 8 years ago
ab9deb1
Start v2016.2
by David Neto
· 8 years ago
75ec992
Finalize v2016.1
by David Neto
· 8 years ago
868ead3
When copying tests, only catch ENOENT exception
by David Neto
· 8 years ago
b2248ab
Make tests detect working directory at runtime
by David Neto
· 8 years ago
0535046
Clarify Shaderc wraps around other tools
by David Neto
· 8 years ago
75743a4
Comment Compiler's constructor to mention Vulkan as default.
by Lei Zhang
· 8 years ago
f514d8e
Sort out target environments used in different components.
by Lei Zhang
· 8 years ago
501a864
Chanage the C interface for assembling to accept options.
by Lei Zhang
· 8 years ago
987b74e
Change to use SPIRV-Tools C++ interface for Disassembling.
by Lei Zhang
· 8 years ago
f18f4bf
Add cases in examples to show optimization.
by Lei Zhang
· 8 years ago
0771152
Address comments about glslc doc.
by Lei Zhang
· 8 years ago
90a0748
Add glslc support for -O.
by Lei Zhang
· 8 years ago
9d742df
Enable output diff in expect.ValidFileContents.
by Lei Zhang
· 8 years ago
ede83cc
Enable friendly names for disassembling.
by Lei Zhang
· 8 years ago
72d6dee
Add support for optimization after compilation in the library.
by Lei Zhang
· 8 years ago
29a2828
Add new file appeared in glslang.
by Lei Zhang
· 8 years ago
fc6ff6e
Document SPIRV-Tools relicensing to Apache 2.0
by David Neto
· 8 years ago
ef03d81
Add the SPIRV-Tools-opt library into Android.mk.
by Lei Zhang
· 8 years ago
6b39030
Travis CI: Add configuration for building using Android NDK.
by Lei Zhang
· 8 years ago
62be0c0
Update glslang error messages about entry points
by David Neto
· 8 years ago
e17bb8b
Add util/parse_number.cpp to third_party/Android.mk
by qining
· 8 years ago
f6767fc
SPIRV-Tools source/capability_set.cpp was removed
by David Neto
· 8 years ago
060500e
Add SPIRV-Tools file source/capability_set.cpp
by David Neto
· 8 years ago
7e77671
Update Glslang sources for Android NDK build
by David Neto
· 8 years ago
68b8e94
Invoke python via PYTHON_EXE discovered by cmake
by David Neto
· 8 years ago
8541199
Build SPIRV-Tools file Instruction.cpp instead of Id.cpp
by David Neto
· 8 years ago
620166a
Use with clause to handle files.
by Lei Zhang
· 8 years ago
b077f3e
Avoid redefining builtin dir and break long comment lines.
by Lei Zhang
· 8 years ago
00d1bad
Fix SHADERC_SKIP_TESTS configuration to actually skip all tests.
by Lei Zhang
· 8 years ago
c63df79
SPIRV-Tools source files have changed
by David Neto
· 8 years ago
e7fd732
Add new file name_mapper.cpp to SPIRV-Tools source list.
by Lei Zhang
· 8 years ago
e2683f5
Update Dockerfile to pull SPIRV-Headers before building.
by Lei Zhang
· 8 years ago
48d33e7
Fix test failures due to glslang behaviour change.
by Lei Zhang
· 8 years ago
caa3ca5
Address pep8 warnings about in option_dash_E.py.
by Lei Zhang
· 8 years ago
3864a71
Start v2016.1 development
by David Neto
· 8 years ago
ef511c9
Finalize v2016.0
by David Neto
· 8 years ago
4cb9a54
Changing Vulkan vs. GL doesn't force teardown of glslang
by David Neto
· 8 years ago
4a3e551
Fix tests for catching up with the master of glslang.
by Lei Zhang
· 8 years ago
0b7140e
Add Adam Chainz (adam@adamj.eu) into CONTRIBUTORS.
by Lei Zhang
· 8 years ago
af6a8a7
Use .io readthedocs links for nosetests.
by Adam Chainz
· 8 years ago
bdae28e
Android: Use grammar files from SPIRV-Headers repo
by David Neto
· 8 years ago
1a9d48f
SPIRV-Tools now depends on external SPIRV-Headers repo
by David Neto
· 8 years ago
43620d2
SPIRV-Tools now requires SPIRV-Headers.
by Lei Zhang
· 8 years ago
88a7261
SPIRV-Tools validator sources have moved.
by David Neto
· 8 years ago
d0c93d2
Glslang has a new source file.
by David Neto
· 8 years ago
8d8aecd
Fix parsing of version from CHANGES file: -dev is optional
by David Neto
· 8 years ago
ebeff38
MinGW linking C executables: statically link libgcc
by David Neto
· 8 years ago
bc1b677
Print <yyyy>-<index> info for --version option
by qining
· 8 years ago
b3cfde4
-mfmt=bin/c/num to select binary output format
by qining
· 8 years ago
5e1f49e
README links to glslc manual
by David Neto
· 8 years ago
52ecd9b
Register the new file in glslang into Android.mk.
by Lei Zhang
· 8 years ago
e050f37
Register new files appearing in glslang into Android.mk.
by Lei Zhang
· 8 years ago
cd8793c
Fix add_copyright.py and add license to android_test/test.cpp.
by David Yen
· 8 years ago
235eb39
Add rules to create build-version.inc on Android.
by Dejan Mircevski
· 8 years ago
79c9e9d
Update Android.mk for new SPIR-V Tools source file
by David Neto
· 8 years ago
e1206a1
Update glslc manual about assembling support.
by Lei Zhang
· 8 years ago
9a35bcf
Add new dependencies for assembling support into Android.mk.
by Lei Zhang
· 8 years ago
215a0b6
Add support for assembly files in glslc.
by Lei Zhang
· 8 years ago
cf4c497
Add assembling support into shaderc C and C++ interface.
by Lei Zhang
· 8 years ago
a0510ce
Move SPIRV-Tools wrapper functions into their own files.
by Lei Zhang
· 8 years ago
c2dcb79
Compilation fails for null input file name string
by David Neto
· 8 years ago
7308a2c
Add comment for one CMake custom target.
by Lei Zhang
· 8 years ago
f9651b7
Add .inc grammar generation to Android.mk.
by Dejan Mircevski
· 8 years ago
4213a47
Fixed Android.mk for Windows.
by Andrew Woloszyn
· 8 years ago
ndk-r12-beta2
ndk-r12b
c902a06
Enable test for failure of Vulkan shader targeting OpenGL
by David Neto
· 8 years ago
cdfb5ac
Support Glslang with its new HLSL parser library
by David Neto
· 8 years ago
65d92e8
Test Vulkan-specific shaders
by David Neto
· 8 years ago
a18ea5b
Enable dependency info dumping tests for abspath
by qining
· 8 years ago
aab7744
Remove revision from SPV_ENV_*.
by Dejan Mircevski
· 8 years ago
d3bdf59
Add -I to the glslc synopsis.
by Dejan Mircevski
· 8 years ago
afb959a
Improve the #include behaviour description.
by Dejan Mircevski
· 8 years ago
533ba9b
Reflect ExtInstSet generation steps of SPIRV-Tools in Android.mk.
by Lei Zhang
· 8 years ago
7c9ed1d
Add new files appearing in SPIRV-Tools to Android.mk.
by Lei Zhang
· 8 years ago
8468206
libspirv.h in SPIRV-Tools removed macros for version and revision.
by Lei Zhang
· 8 years ago
9ede710
Add rules to build grammar tables in Android.mk for SPIRV-Tools.
by Lei Zhang
· 8 years ago
e0d3d95
Enabled relative includes in glslc.
by Andrew Woloszyn
· 8 years ago
c15f6f3
Give spvContextCreate() a target environment.
by Dejan Mircevski
· 8 years ago
d63c5e0
Update the interface to handle the new Glslang includer.
by Andrew Woloszyn
· 8 years ago
53cf669
Remove building of glslang_tab.cpp from Android.mk
by Awoloszyn
· 8 years ago
ndk-r12-beta1
e461132
Mention that we build & test on Mac OS X.
by Lei Zhang
· 8 years ago
85207c7
Run cygpath when restarting build.py in Windows.
by Dejan Mircevski
· 8 years ago
a9baa63
Allowed third_party projects to be located elsewhere.
by Andrew Woloszyn
· 8 years ago
b2655b9
Removed the remaining threaded tests.
by Andrew Woloszyn
· 8 years ago
97e56ce
Removed the requirement of std::mutex from shaderc.
by Andrew Woloszyn
· 8 years ago
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