| // Copyright 2019 The Shaderc Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include <gtest/gtest.h> |
| |
| #include <thread> |
| |
| #include "common_shaders_for_test.h" |
| #include "spvc/spvc.h" |
| #include "spvc_private.h" |
| |
| namespace { |
| |
| class CompileTest : public testing::Test { |
| public: |
| void SetUp() override { |
| context_ = shaderc_spvc_context_create(); |
| options_ = shaderc_spvc_compile_options_create( |
| shaderc_spvc_spv_env_webgpu_0, shaderc_spvc_spv_env_vulkan_1_1); |
| result_ = shaderc_spvc_result_create(); |
| } |
| |
| void TearDown() override { |
| shaderc_spvc_context_destroy(context_); |
| shaderc_spvc_compile_options_destroy(options_); |
| shaderc_spvc_result_destroy(result_); |
| } |
| |
| shaderc_spvc_context_t context_; |
| shaderc_spvc_compile_options_t options_; |
| shaderc_spvc_compilation_result_t result_; |
| }; |
| |
| TEST_F(CompileTest, ValidShaderIntoGlslPasses) { |
| { |
| shaderc_spvc_status status = shaderc_spvc_initialize_for_glsl( |
| context_, kWebGPUShaderBinary, |
| sizeof(kWebGPUShaderBinary) / sizeof(uint32_t), options_); |
| EXPECT_EQ(shaderc_spvc_status_success, status); |
| EXPECT_NE(context_->cross_compiler.get(), nullptr); |
| } |
| { |
| shaderc_spvc_status status = |
| shaderc_spvc_compile_shader(context_, result_); |
| EXPECT_EQ(shaderc_spvc_status_success, status); |
| } |
| } |
| |
| TEST_F(CompileTest, ValidShaderIntoHlslPasses) { |
| { |
| shaderc_spvc_status status = shaderc_spvc_initialize_for_hlsl( |
| context_, kWebGPUShaderBinary, |
| sizeof(kWebGPUShaderBinary) / sizeof(uint32_t), options_); |
| EXPECT_EQ(shaderc_spvc_status_success, status); |
| EXPECT_NE(context_->cross_compiler.get(), nullptr); |
| } |
| { |
| shaderc_spvc_status status = |
| shaderc_spvc_compile_shader(context_, result_); |
| EXPECT_EQ(shaderc_spvc_status_success, status); |
| } |
| } |
| |
| TEST_F(CompileTest, ValidShaderIntoMslPasses) { |
| { |
| shaderc_spvc_status status = shaderc_spvc_initialize_for_msl( |
| context_, kWebGPUShaderBinary, |
| sizeof(kWebGPUShaderBinary) / sizeof(uint32_t), options_); |
| EXPECT_EQ(shaderc_spvc_status_success, status); |
| EXPECT_NE(context_->cross_compiler.get(), nullptr); |
| } |
| { |
| shaderc_spvc_status status = |
| shaderc_spvc_compile_shader(context_, result_); |
| EXPECT_EQ(shaderc_spvc_status_success, status); |
| } |
| } |
| |
| TEST_F(CompileTest, ValidShaderIntoVulkanPasses) { |
| { |
| shaderc_spvc_status status = shaderc_spvc_initialize_for_vulkan( |
| context_, kWebGPUShaderBinary, |
| sizeof(kWebGPUShaderBinary) / sizeof(uint32_t), options_); |
| EXPECT_EQ(shaderc_spvc_status_success, status); |
| EXPECT_NE(context_->cross_compiler.get(), nullptr); |
| } |
| { |
| shaderc_spvc_status status = |
| shaderc_spvc_compile_shader(context_, result_); |
| EXPECT_EQ(shaderc_spvc_status_success, status); |
| } |
| } |
| |
| } // anonymous namespace |