| // Copyright 2015 The Shaderc Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef GLSLC_SHADER_STAGE_H_ |
| #define GLSLC_SHADER_STAGE_H_ |
| |
| #include <ostream> |
| |
| #include "libshaderc_util/string_piece.h" |
| #include "shaderc/shaderc.h" |
| |
| namespace glslc { |
| |
| // Parse the string piece from command line to get the force shader stage. |
| // If the 'f_shader_stage_str' cannot be parsed to a valid force shader stage, |
| // returns 'shaderc_glsl_infer_from_source' and an error should be emitted at |
| // the caller site. |
| shaderc_shader_kind GetForcedShaderKindFromCmdLine( |
| const shaderc_util::string_piece& f_shader_stage_str); |
| |
| // Parse the file name extension to get the default shader kind. |
| shaderc_shader_kind DeduceDefaultShaderKindFromFileName( |
| shaderc_util::string_piece file_name); |
| } // namespace glslc |
| |
| #endif // GLSLC_SHADER_STAGE_H_ |