| # Copyright 2015 The Shaderc Authors. All rights reserved. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| import expect |
| from glslc_test_framework import inside_glslc_testsuite |
| from placeholder import FileShader |
| |
| |
| def empty_es_310_shader(): |
| return '#version 310 es\n void main() {}\n' |
| |
| |
| @inside_glslc_testsuite('OptionG') |
| class TestSingleDashGSingleFile(expect.ValidObjectFile): |
| """Tests that glslc accepts -g [filename]. Need -c for now too.""" |
| |
| shader = FileShader(empty_es_310_shader(), '.vert') |
| glslc_args = ['-c', '-g', shader] |
| |
| |
| @inside_glslc_testsuite('OptionG') |
| class TestSingleFileSingleDashG(expect.ValidObjectFile): |
| """Tests that glslc accepts [filename] -g -c.""" |
| |
| shader = FileShader(empty_es_310_shader(), '.vert') |
| glslc_args = [shader, '-g', '-c'] |
| |
| |
| @inside_glslc_testsuite('OptionG') |
| class TestMultipleFiles(expect.ValidObjectFile): |
| """Tests that glslc accepts -g and multiple source files.""" |
| |
| shader1 = FileShader(empty_es_310_shader(), '.vert') |
| shader2 = FileShader(empty_es_310_shader(), '.frag') |
| glslc_args = ['-c', shader1, '-g', shader2] |
| |
| |
| @inside_glslc_testsuite('OptionG') |
| class TestMultipleDashG(expect.ValidObjectFile): |
| """Tests that glslc accepts multiple -g and treated them as one.""" |
| |
| shader1 = FileShader(empty_es_310_shader(), '.vert') |
| shader2 = FileShader(empty_es_310_shader(), '.vert') |
| glslc_args = ['-c', '-g', shader1, '-g', '-g', shader2] |