| // Copyright 2015 The Shaderc Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "file.h" |
| |
| namespace glslc { |
| |
| shaderc_util::string_piece GetFileExtension( |
| const shaderc_util::string_piece& filename) { |
| size_t dot_pos = filename.find_last_of("."); |
| if (dot_pos == shaderc_util::string_piece::npos) return ""; |
| return filename.substr(dot_pos + 1); |
| } |
| |
| } // namespace glslc |