| SDL for Dreamcast (beta2) |
| |
| BERO |
| bero@geocities.co.jp |
| |
| http://www.geocities.co.jp/Playtown/2004/ |
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| this work with kos-newlib |
| http://sourceforge.net/projects/dcquake/ |
| |
| compile |
| - edit KOS_BASE in Makefie.dc for your enviroment |
| - make -f Makefile.dc |
| |
| FIXME: The KOS thread files can be found on HERO's site - not in the SDL source. |
| - overwrite thread/*.c to kos-1.1.7/kernel/thread |
| - rebuild kos |
| |
| compile with gl support |
| - install latest libgl from http://sourceforge.net/projects/dcquake/ |
| - uncomment GL=1 in Makefile.dc |
| - make -f Makefile.dc clean |
| - make -f Makefile.dc |
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| install |
| - copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment |
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| changelog: |
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| beta2 |
| - OpenGL support |
| - Hardware page flip support |
| |
| beta |
| - thread, timer don't tested so much. |
| - not support OpenGL |
| |