blob: c7c39b183768d6fc303f37117c837079c4dee359 [file] [log] [blame]
SDL for Dreamcast (beta2)
BERO
bero@geocities.co.jp
http://www.geocities.co.jp/Playtown/2004/
this work with kos-newlib
http://sourceforge.net/projects/dcquake/
compile
- edit KOS_BASE in Makefie.dc for your enviroment
- make -f Makefile.dc
FIXME: The KOS thread files can be found on HERO's site - not in the SDL source.
- overwrite thread/*.c to kos-1.1.7/kernel/thread
- rebuild kos
compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc
install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment
changelog:
beta2
- OpenGL support
- Hardware page flip support
beta
- thread, timer don't tested so much.
- not support OpenGL