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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/*
* Mouse vector
*
* Patrice Mandin
*/
#ifndef _SDL_IKBDINTERRUPT_S_H_
#define _SDL_IKBDINTERRUPT_S_H_
#include <mint/osbind.h>
#include "SDL_stdinc.h"
/* Const */
#define IKBD_JOY_UP (1<<0)
#define IKBD_JOY_DOWN (1<<1)
#define IKBD_JOY_LEFT (1<<2)
#define IKBD_JOY_RIGHT (1<<3)
#define IKBD_JOY_FIRE (1<<7)
/* Variables */
extern volatile Uint8 SDL_AtariIkbd_keyboard[128]; /* Keyboard table */
extern volatile Uint16 SDL_AtariIkbd_mouseb; /* Mouse on port 0, buttons */
extern volatile Sint16 SDL_AtariIkbd_mousex; /* Mouse X relative motion */
extern volatile Sint16 SDL_AtariIkbd_mousey; /* Mouse Y relative motion */
extern volatile Uint16 SDL_AtariIkbd_joystick; /* Joystick on port 1 */
/* For joystick driver to know if this is usable */
extern Uint16 SDL_AtariIkbd_enabled;
/* Functions */
extern void SDL_AtariIkbdInstall(void);
extern void SDL_AtariIkbdUninstall(void);
#endif /* _SDL_IKBDINTERRUPT_S_H_ */