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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#ifndef _SDL_aavideo_h
#define _SDL_aavideo_h
#include "SDL_mouse.h"
#include "SDL_mutex.h"
#include "../SDL_sysvideo.h"
#include <aalib.h>
/* Hidden "this" pointer for the video functions */
#define _THIS SDL_VideoDevice *this
#define SDL_NUMMODES 6
/* Private display data */
struct SDL_PrivateVideoData {
SDL_Rect *SDL_modelist[SDL_NUMMODES+1];
aa_context *context;
aa_palette palette;
aa_renderparams *rparams;
double x_ratio, y_ratio;
int w, h;
SDL_mutex *mutex;
int in_x11;
void *buffer;
};
/* Old variable names */
#define SDL_modelist (this->hidden->SDL_modelist)
#define AA_context (this->hidden->context)
#define AA_palette (this->hidden->palette)
#define AA_rparams (this->hidden->rparams)
#define AA_buffer (this->hidden->buffer)
#define AA_x_ratio (this->hidden->x_ratio)
#define AA_y_ratio (this->hidden->y_ratio)
#define AA_mutex (this->hidden->mutex)
#define AA_in_x11 (this->hidden->in_x11)
#define AA_w (this->hidden->w)
#define AA_h (this->hidden->h)
#endif /* _SDL_aavideo_h */