blob: 9135da283c50f42f068c49ae104923a346f9e7c1 [file] [log] [blame]
.TH "SDL_GL_GetAttribute" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference"
SDL_GL_GetAttribute \- Get the value of a special SDL/OpenGL attribute
\fB#include "SDL\&.h"
\fBint \fBSDL_GL_GetAttribute\fP\fR(\fBSDLGLattr attr, int *value\fR);
Places the value of the SDL/OpenGL \fIattribute\fR \fBattr\fR into \fBvalue\fR\&. This is useful after a call to \fI\fBSDL_SetVideoMode\fP\fR to check whether your attributes have been \fIset\fR as you expected\&.
Returns \fB0\fR on success, or \fB-1\fR on an error\&.
\fI\fBSDL_GL_SetAttribute\fP\fR, \fIGL Attributes\fR
.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01