| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #ifndef _SDL_keyboard_c_h |
| #define _SDL_keyboard_c_h |
| |
| #include "SDL_keysym.h" |
| #include "SDL_events.h" |
| |
| typedef struct SDL_Keyboard SDL_Keyboard; |
| |
| struct SDL_Keyboard |
| { |
| /* Free the keyboard when it's time */ |
| void (*FreeKeyboard) (SDL_Keyboard * keyboard); |
| |
| /* Data common to all keyboards */ |
| SDL_WindowID focus; |
| Uint16 modstate; |
| Uint8 keystate[SDLK_LAST]; |
| |
| struct |
| { |
| int firsttime; /* if we check against the delay or repeat value */ |
| int delay; /* the delay before we start repeating */ |
| int interval; /* the delay between key repeat events */ |
| Uint32 timestamp; /* the time the first keydown event occurred */ |
| |
| SDL_Event evt; /* the event we are supposed to repeat */ |
| } repeat; |
| |
| void *driverdata; |
| }; |
| |
| /* Used by the OS keyboard code to detect whether or not to do UNICODE */ |
| #ifndef DEFAULT_UNICODE_TRANSLATION |
| #define DEFAULT_UNICODE_TRANSLATION 0 /* Default off because of overhead */ |
| #endif |
| extern int SDL_TranslateUNICODE; |
| |
| /* Initialize the keyboard subsystem */ |
| extern int SDL_KeyboardInit(void); |
| |
| /* Get the keyboard at an index */ |
| extern SDL_Keyboard *SDL_GetKeyboard(int index); |
| |
| /* Add a keyboard, possibly reattaching at a particular index (or -1), |
| returning the index of the keyboard, or -1 if there was an error. |
| */ |
| extern int SDL_AddKeyboard(const SDL_Keyboard * keyboard, int index); |
| |
| /* Remove a keyboard at an index, clearing the slot for later */ |
| extern void SDL_DelKeyboard(int index); |
| |
| /* Clear the state of a keyboard at an index */ |
| extern void SDL_ResetKeyboard(int index); |
| |
| /* Set the keyboard focus window */ |
| extern void SDL_SetKeyboardFocus(int index, SDL_WindowID windowID); |
| |
| /* Send a keyboard event for a keyboard at an index */ |
| extern int SDL_SendKeyboardKey(int index, Uint8 state, Uint8 scancode, |
| SDLKey key); |
| |
| /* Send keyboard text input for a keyboard at an index */ |
| extern int SDL_SendKeyboardText(int index, const char *text); |
| |
| /* Used by the event loop to queue pending keyboard repeat events */ |
| extern void SDL_CheckKeyRepeat(void); |
| |
| /* Shutdown the keyboard subsystem */ |
| extern void SDL_KeyboardQuit(void); |
| |
| #endif /* _SDL_keyboard_c_h */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |