| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| |
| /** |
| * \file SDL_pixels.h |
| * |
| * Header for the enumerated pixel format definitions |
| */ |
| |
| #ifndef _SDL_pixels_h |
| #define _SDL_pixels_h |
| |
| #include "begin_code.h" |
| /* Set up for C function definitions, even when using C++ */ |
| #ifdef __cplusplus |
| /* *INDENT-OFF* */ |
| extern "C" { |
| /* *INDENT-ON* */ |
| #endif |
| |
| enum |
| { /* Pixel type */ |
| SDL_PixelType_Unknown, |
| SDL_PixelType_Index1, |
| SDL_PixelType_Index4, |
| SDL_PixelType_Index8, |
| SDL_PixelType_Packed8, |
| SDL_PixelType_Packed16, |
| SDL_PixelType_Packed32, |
| SDL_PixelType_ArrayU8, |
| SDL_PixelType_ArrayU16, |
| SDL_PixelType_ArrayU32, |
| SDL_PixelType_ArrayF16, |
| SDL_PixelType_ArrayF32, |
| }; |
| |
| enum |
| { /* bitmap pixel order, high bit -> low bit */ |
| SDL_BitmapOrder_None, |
| SDL_BitmapOrder_4321, |
| SDL_BitmapOrder_1234, |
| }; |
| enum |
| { /* packed component order, high bit -> low bit */ |
| SDL_PackedOrder_None, |
| SDL_PackedOrder_XRGB, |
| SDL_PackedOrder_RGBX, |
| SDL_PackedOrder_ARGB, |
| SDL_PackedOrder_RGBA, |
| SDL_PackedOrder_XBGR, |
| SDL_PackedOrder_BGRX, |
| SDL_PackedOrder_ABGR, |
| SDL_PackedOrder_BGRA, |
| }; |
| enum |
| { /* array component order, low byte -> high byte */ |
| SDL_ArrayOrder_None, |
| SDL_ArrayOrder_RGB, |
| SDL_ArrayOrder_RGBA, |
| SDL_ArrayOrder_ARGB, |
| SDL_ArrayOrder_BGR, |
| SDL_ArrayOrder_BGRA, |
| SDL_ArrayOrder_ABGR, |
| }; |
| |
| enum |
| { /* Packed component layout */ |
| SDL_PackedLayout_None, |
| SDL_PackedLayout_332, |
| SDL_PackedLayout_4444, |
| SDL_PackedLayout_1555, |
| SDL_PackedLayout_5551, |
| SDL_PackedLayout_565, |
| SDL_PackedLayout_8888, |
| SDL_PackedLayout_2101010, |
| SDL_PackedLayout_1010102, |
| }; |
| |
| #define SDL_DEFINE_PIXELFOURCC(A, B, C, D) \ |
| ((A) | ((B) << 8) | ((C) << 16) | ((D) << 24)) |
| |
| #define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \ |
| ((1 << 31) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \ |
| ((bits) << 8) | ((bytes) << 0)) |
| |
| #define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F) |
| #define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F) |
| #define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F) |
| #define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF) |
| #define SDL_BYTESPERPIXEL(X) (((X) >> 0) & 0xFF) |
| |
| #define SDL_ISPIXELFORMAT_INDEXED(format) \ |
| ((SDL_PIXELTYPE(format) == SDL_PixelType_Index1) || \ |
| (SDL_PIXELTYPE(format) == SDL_PixelType_Index4) || \ |
| (SDL_PIXELTYPE(format) == SDL_PixelType_Index8)) |
| |
| #define SDL_ISPIXELFORMAT_FOURCC(format) \ |
| ((format) && !((format) & 0x80000000)) |
| |
| enum |
| { |
| SDL_PixelFormat_Unknown, |
| SDL_PixelFormat_Index1LSB = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index1, SDL_BitmapOrder_1234, 0, |
| 1, 0), |
| SDL_PixelFormat_Index1MSB = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index1, SDL_BitmapOrder_4321, 0, |
| 1, 0), |
| SDL_PixelFormat_Index4LSB = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index4, SDL_BitmapOrder_1234, 0, |
| 2, 0), |
| SDL_PixelFormat_Index4MSB = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index4, SDL_BitmapOrder_4321, 0, |
| 2, 0), |
| SDL_PixelFormat_Index8 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Index8, 0, 0, 8, 1), |
| SDL_PixelFormat_RGB332 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed8, SDL_PackedOrder_XRGB, |
| SDL_PackedLayout_332, 8, 1), |
| SDL_PixelFormat_RGB444 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB, |
| SDL_PackedLayout_4444, 12, 2), |
| SDL_PixelFormat_RGB555 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB, |
| SDL_PackedLayout_1555, 15, 2), |
| SDL_PixelFormat_ARGB4444 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_ARGB, |
| SDL_PackedLayout_4444, 16, 2), |
| SDL_PixelFormat_ARGB1555 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_ARGB, |
| SDL_PackedLayout_1555, 16, 2), |
| SDL_PixelFormat_RGB565 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed16, SDL_PackedOrder_XRGB, |
| SDL_PackedLayout_565, 16, 2), |
| SDL_PixelFormat_RGB24 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_ArrayU8, SDL_ArrayOrder_RGB, 0, |
| 24, 3), |
| SDL_PixelFormat_BGR24 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_ArrayU8, SDL_ArrayOrder_BGR, 0, |
| 24, 3), |
| SDL_PixelFormat_RGB888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_XRGB, |
| SDL_PackedLayout_8888, 24, 4), |
| SDL_PixelFormat_BGR888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_XBGR, |
| SDL_PackedLayout_8888, 24, 4), |
| SDL_PixelFormat_ARGB8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ARGB, |
| SDL_PackedLayout_8888, 32, 4), |
| SDL_PixelFormat_RGBA8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_RGBA, |
| SDL_PackedLayout_8888, 32, 4), |
| SDL_PixelFormat_ABGR8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ABGR, |
| SDL_PackedLayout_8888, 32, 4), |
| SDL_PixelFormat_BGRA8888 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_BGRA, |
| SDL_PackedLayout_8888, 32, 4), |
| SDL_PixelFormat_ARGB2101010 = |
| SDL_DEFINE_PIXELFORMAT(SDL_PixelType_Packed32, SDL_PackedOrder_ARGB, |
| SDL_PackedLayout_2101010, 32, 4), |
| |
| SDL_PixelFormat_YV12 = /* Planar mode: Y + V + U (3 planes) */ |
| SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'), |
| SDL_PixelFormat_IYUV = /* Planar mode: Y + U + V (3 planes) */ |
| SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'), |
| SDL_PixelFormat_YUY2 = /* Packed mode: Y0+U0+Y1+V0 (1 plane) */ |
| SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'), |
| SDL_PixelFormat_UYVY = /* Packed mode: U0+Y0+V0+Y1 (1 plane) */ |
| SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'), |
| SDL_PixelFormat_YVYU = /* Packed mode: Y0+V0+Y1+U0 (1 plane) */ |
| SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'), |
| }; |
| |
| typedef struct SDL_Color |
| { |
| Uint8 r; |
| Uint8 g; |
| Uint8 b; |
| Uint8 unused; |
| } SDL_Color; |
| #define SDL_Colour SDL_Color |
| |
| typedef struct SDL_Palette SDL_Palette; |
| typedef int (*SDL_PaletteChangedFunc) (void *userdata, SDL_Palette * palette); |
| |
| typedef struct SDL_PaletteWatch |
| { |
| SDL_PaletteChangedFunc callback; |
| void *userdata; |
| struct SDL_PaletteWatch *next; |
| } SDL_PaletteWatch; |
| |
| struct SDL_Palette |
| { |
| int ncolors; |
| SDL_Color *colors; |
| |
| int refcount; |
| SDL_PaletteWatch *watch; |
| }; |
| |
| /* Everything in the pixel format structure is read-only */ |
| typedef struct SDL_PixelFormat |
| { |
| SDL_Palette *palette; |
| Uint8 BitsPerPixel; |
| Uint8 BytesPerPixel; |
| Uint8 Rloss; |
| Uint8 Gloss; |
| Uint8 Bloss; |
| Uint8 Aloss; |
| Uint8 Rshift; |
| Uint8 Gshift; |
| Uint8 Bshift; |
| Uint8 Ashift; |
| Uint32 Rmask; |
| Uint32 Gmask; |
| Uint32 Bmask; |
| Uint32 Amask; |
| |
| /* RGB color key information */ |
| Uint32 colorkey; |
| /* Alpha value information (per-surface alpha) */ |
| Uint8 alpha; |
| } SDL_PixelFormat; |
| |
| /** |
| * \fn SDL_bool SDL_PixelFormatEnumToMasks(Uint32 format, int *bpp, Uint32 * Rmask, Uint32 * Gmask, Uint32 * Bmask, Uint32 * Amask) |
| * |
| * \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks. |
| * |
| * \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible. |
| * |
| * \sa SDL_MasksToPixelFormatEnum() |
| */ |
| extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format, |
| int *bpp, |
| Uint32 * Rmask, |
| Uint32 * Gmask, |
| Uint32 * Bmask, |
| Uint32 * Amask); |
| |
| /** |
| * \fn Uint32 SDL_MasksToPixelFormatEnum(int bpp, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask) |
| * |
| * \brief Convert a bpp and RGBA masks to an enumerated pixel format. |
| * |
| * \return The pixel format, or SDL_PixelFormat_Unknown if the conversion wasn't possible. |
| * |
| * \sa SDL_PixelFormatEnumToMasks() |
| */ |
| extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp, |
| Uint32 Rmask, |
| Uint32 Gmask, |
| Uint32 Bmask, |
| Uint32 Amask); |
| |
| /** |
| * \fn SDL_Palette *SDL_AllocPalette(int ncolors) |
| * |
| * \brief Create a palette structure with the specified number of color entries. |
| * |
| * \return A new palette, or NULL if there wasn't enough memory |
| * |
| * \note The palette entries are initialized to white. |
| * |
| * \sa SDL_FreePalette() |
| */ |
| extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors); |
| |
| /** |
| * \fn int SDL_AddPaletteWatch(SDL_Palette *palette, SDL_PaletteChangedFunc callback, void *userdata) |
| * |
| * \brief Add a callback function which is called when the palette changes. |
| * |
| * \sa SDL_DelPaletteWatch() |
| */ |
| extern DECLSPEC int SDLCALL SDL_AddPaletteWatch(SDL_Palette * palette, |
| SDL_PaletteChangedFunc |
| callback, void *userdata); |
| |
| /** |
| * \fn void SDL_DelPaletteWatch(SDL_Palette *palette, SDL_PaletteChangedFunc callback, void *userdata) |
| * |
| * \brief Remove a callback function previously added with SDL_AddPaletteWatch() |
| * |
| * \sa SDL_AddPaletteWatch() |
| */ |
| extern DECLSPEC void SDLCALL SDL_DelPaletteWatch(SDL_Palette * palette, |
| SDL_PaletteChangedFunc |
| callback, void *userdata); |
| |
| /** |
| * \fn int SDL_SetPaletteColors(SDL_Palette *palette, const SDL_Colors *colors, int firstcolor, int numcolors) |
| * |
| * \brief Set a range of colors in a palette. |
| * |
| * \param palette The palette to modify |
| * \param colors An array of colors to copy into the palette |
| * \param firstcolor The index of the first palette entry to modify |
| * \param ncolors The number of entries to modify |
| * |
| * \return 0 on success, or -1 if not all of the colors could be set |
| */ |
| extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette, |
| const SDL_Color * colors, |
| int firstcolor, int ncolors); |
| |
| /** |
| * \fn void SDL_FreePalette(SDL_Palette *palette) |
| * |
| * \brief Free a palette created with SDL_AllocPalette() |
| * |
| * \sa SDL_AllocPalette() |
| */ |
| extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette); |
| |
| /* Ends C function definitions when using C++ */ |
| #ifdef __cplusplus |
| /* *INDENT-OFF* */ |
| } |
| /* *INDENT-ON* */ |
| #endif |
| #include "close_code.h" |
| |
| #endif /* _SDL_pixels_h */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |