| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2010 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #include "SDL_stdinc.h" |
| |
| #ifndef HAVE_GETENV |
| |
| #if defined(__WIN32__) && !defined(_WIN32_WCE) |
| |
| #define WIN32_LEAN_AND_MEAN |
| #include <windows.h> |
| |
| /* Note this isn't thread-safe! */ |
| |
| static char *SDL_envmem = NULL; /* Ugh, memory leak */ |
| static size_t SDL_envmemlen = 0; |
| |
| /* Put a variable into the environment */ |
| int |
| SDL_setenv(const char *name, const char *value, int overwrite) |
| { |
| if (!overwrite) { |
| char ch = 0; |
| const size_t len = GetEnvironmentVariable(name, &ch, sizeof (ch)); |
| if (len > 0) { |
| return 0; /* asked not to overwrite existing value. */ |
| } |
| } |
| if (!SetEnvironmentVariable(name, *value ? value : NULL)) { |
| return -1; |
| } |
| return 0; |
| } |
| |
| /* Retrieve a variable named "name" from the environment */ |
| char * |
| SDL_getenv(const char *name) |
| { |
| size_t bufferlen; |
| |
| bufferlen = |
| GetEnvironmentVariable(name, SDL_envmem, (DWORD) SDL_envmemlen); |
| if (bufferlen == 0) { |
| return NULL; |
| } |
| if (bufferlen > SDL_envmemlen) { |
| char *newmem = (char *) SDL_realloc(SDL_envmem, bufferlen); |
| if (newmem == NULL) { |
| return NULL; |
| } |
| SDL_envmem = newmem; |
| SDL_envmemlen = bufferlen; |
| GetEnvironmentVariable(name, SDL_envmem, (DWORD) SDL_envmemlen); |
| } |
| return SDL_envmem; |
| } |
| |
| #else /* roll our own */ |
| |
| static char **SDL_env = (char **) 0; |
| |
| /* Put a variable into the environment */ |
| int |
| SDL_setenv(const char *name, const char *value, int overwrite) |
| { |
| int added; |
| int len, i; |
| char **new_env; |
| char *new_variable; |
| |
| /* A little error checking */ |
| if (!name || !value) { |
| return (-1); |
| } |
| |
| /* See if it already exists */ |
| if (!overwrite && SDL_getenv(name)) { |
| return 0; |
| } |
| |
| /* Allocate memory for the variable */ |
| len = SDL_strlen(name) + SDL_strlen(value) + 2; |
| new_variable = (char *) SDL_malloc(len); |
| if (!new_variable) { |
| return (-1); |
| } |
| |
| SDL_snprintf(new_variable, len, "%s=%s", name, value); |
| value = new_variable + SDL_strlen(name) + 1; |
| name = new_variable; |
| |
| /* Actually put it into the environment */ |
| added = 0; |
| i = 0; |
| if (SDL_env) { |
| /* Check to see if it's already there... */ |
| len = (value - name); |
| for (; SDL_env[i]; ++i) { |
| if (SDL_strncmp(SDL_env[i], name, len) == 0) { |
| break; |
| } |
| } |
| /* If we found it, just replace the entry */ |
| if (SDL_env[i]) { |
| SDL_free(SDL_env[i]); |
| SDL_env[i] = new_variable; |
| added = 1; |
| } |
| } |
| |
| /* Didn't find it in the environment, expand and add */ |
| if (!added) { |
| new_env = SDL_realloc(SDL_env, (i + 2) * sizeof(char *)); |
| if (new_env) { |
| SDL_env = new_env; |
| SDL_env[i++] = new_variable; |
| SDL_env[i++] = (char *) 0; |
| added = 1; |
| } else { |
| SDL_free(new_variable); |
| } |
| } |
| return (added ? 0 : -1); |
| } |
| |
| /* Retrieve a variable named "name" from the environment */ |
| char * |
| SDL_getenv(const char *name) |
| { |
| int len, i; |
| char *value; |
| |
| value = (char *) 0; |
| if (SDL_env) { |
| len = SDL_strlen(name); |
| for (i = 0; SDL_env[i] && !value; ++i) { |
| if ((SDL_strncmp(SDL_env[i], name, len) == 0) && |
| (SDL_env[i][len] == '=')) { |
| value = &SDL_env[i][len + 1]; |
| } |
| } |
| } |
| return value; |
| } |
| |
| #endif /* __WIN32__ */ |
| |
| #endif /* !HAVE_GETENV */ |
| |
| |
| /* We have a real environment table, but no real setenv? Fake it w/ putenv. */ |
| #if (defined(HAVE_GETENV) && defined(HAVE_PUTENV) && !defined(HAVE_SETENV)) |
| int |
| SDL_setenv(const char *name, const char *value, int overwrite) |
| { |
| size_t len; |
| char *new_variable; |
| |
| if (getenv(name) != NULL) { |
| if (overwrite) { |
| unsetenv(name); |
| } else { |
| return 0; /* leave the existing one there. */ |
| } |
| } |
| |
| /* This leaks. Sorry. Get a better OS so we don't have to do this. */ |
| len = SDL_strlen(name) + SDL_strlen(value) + 2; |
| new_variable = (char *) SDL_malloc(len); |
| if (!new_variable) { |
| return (-1); |
| } |
| |
| SDL_snprintf(new_variable, len, "%s=%s", name, value); |
| return putenv(new_variable); |
| } |
| #endif |
| |
| |
| #ifdef TEST_MAIN |
| #include <stdio.h> |
| |
| int |
| main(int argc, char *argv[]) |
| { |
| char *value; |
| |
| printf("Checking for non-existent variable... "); |
| fflush(stdout); |
| if (!SDL_getenv("EXISTS")) { |
| printf("okay\n"); |
| } else { |
| printf("failed\n"); |
| } |
| printf("Setting FIRST=VALUE1 in the environment... "); |
| fflush(stdout); |
| if (SDL_setenv("FIRST", "VALUE1", 0) == 0) { |
| printf("okay\n"); |
| } else { |
| printf("failed\n"); |
| } |
| printf("Getting FIRST from the environment... "); |
| fflush(stdout); |
| value = SDL_getenv("FIRST"); |
| if (value && (SDL_strcmp(value, "VALUE1") == 0)) { |
| printf("okay\n"); |
| } else { |
| printf("failed\n"); |
| } |
| printf("Setting SECOND=VALUE2 in the environment... "); |
| fflush(stdout); |
| if (SDL_setenv("SECOND", "VALUE2", 0) == 0) { |
| printf("okay\n"); |
| } else { |
| printf("failed\n"); |
| } |
| printf("Getting SECOND from the environment... "); |
| fflush(stdout); |
| value = SDL_getenv("SECOND"); |
| if (value && (SDL_strcmp(value, "VALUE2") == 0)) { |
| printf("okay\n"); |
| } else { |
| printf("failed\n"); |
| } |
| printf("Setting FIRST=NOVALUE in the environment... "); |
| fflush(stdout); |
| if (SDL_setenv("FIRST", "NOVALUE", 1) == 0) { |
| printf("okay\n"); |
| } else { |
| printf("failed\n"); |
| } |
| printf("Getting FIRST from the environment... "); |
| fflush(stdout); |
| value = SDL_getenv("FIRST"); |
| if (value && (SDL_strcmp(value, "NOVALUE") == 0)) { |
| printf("okay\n"); |
| } else { |
| printf("failed\n"); |
| } |
| printf("Checking for non-existent variable... "); |
| fflush(stdout); |
| if (!SDL_getenv("EXISTS")) { |
| printf("okay\n"); |
| } else { |
| printf("failed\n"); |
| } |
| return (0); |
| } |
| #endif /* TEST_MAIN */ |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |