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/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2004 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
/*
MiNT audio driver
using XBIOS functions (STFA driver)
Patrice Mandin
*/
/* Mint includes */
#include <mint/osbind.h>
#include <mint/falcon.h>
#include <mint/cookie.h>
#include "SDL_audio.h"
#include "../SDL_audio_c.h"
#include "../SDL_sysaudio.h"
#include "../../video/ataricommon/SDL_atarimxalloc_c.h"
#include "SDL_mintaudio.h"
#include "SDL_mintaudio_stfa.h"
/*--- Defines ---*/
#define MINT_AUDIO_DRIVER_NAME "mint_stfa"
/* Debug print info */
#define DEBUG_NAME "audio:stfa: "
#if 0
#define DEBUG_PRINT(what) \
{ \
printf what; \
}
#else
#define DEBUG_PRINT(what)
#endif
/*--- Static variables ---*/
static unsigned long cookie_snd = 0;
static unsigned long cookie_mch = 0;
static cookie_stfa_t *cookie_stfa = NULL;
static const int freqs[16] = {
4995, 6269, 7493, 8192,
9830, 10971, 12538, 14985,
16384, 19819, 21943, 24576,
30720, 32336, 43885, 49152
};
static void
MINTSTFA_LockDevice(_THIS)
{
/* Stop replay */
void *oldpile = (void *) Super(0);
cookie_stfa->sound_enable = STFA_PLAY_DISABLE;
Super(oldpile);
}
static void
MINTSTFA_UnlockDevice(_THIS)
{
/* Restart replay */
void *oldpile = (void *) Super(0);
cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT;
Super(oldpile);
}
static void
MINTSTFA_CloseDevice(_THIS)
{
if (this->hidden != NULL) {
/* Stop replay */
void *oldpile = (void *) Super(0);
cookie_stfa->sound_enable = STFA_PLAY_DISABLE;
Super(oldpile);
/* Wait if currently playing sound */
while (SDL_MintAudio_mutex != 0) {}
/* Clear buffers */
if (SDL_MintAudio_audiobuf[0]) {
Mfree(SDL_MintAudio_audiobuf[0]);
SDL_MintAudio_audiobuf[0] = SDL_MintAudio_audiobuf[1] = NULL;
}
SDL_free(this->hidden);
this->hidden = NULL;
}
}
static int
MINTSTFA_CheckAudio(_THIS)
{
int i;
DEBUG_PRINT((DEBUG_NAME "asked: %d bits, ",
SDL_AUDIO_BITSIZE(this->spec.format)));
DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format)));
DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format)));
DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format)));
DEBUG_PRINT(("channels=%d, ", this->spec.channels));
DEBUG_PRINT(("freq=%d\n", this->spec.freq));
if (SDL_AUDIO_BITSIZE(this->spec.format) > 16) {
this->spec.format = AUDIO_S16SYS; /* clamp out int32/float32 ... */
}
if (this->spec.channels > 2) {
this->spec.channels = 2; /* no more than stereo! */
}
/* Check formats available */
MINTAUDIO_freqcount = 0;
for (i = 0; i < 16; i++) {
SDL_MintAudio_AddFrequency(this, freqs[i], 0, i, -1);
}
#if 1
for (i = 0; i < MINTAUDIO_freqcount; i++) {
DEBUG_PRINT((DEBUG_NAME "freq %d: %lu Hz, clock %lu, prediv %d\n",
i, MINTAUDIO_frequencies[i].frequency,
MINTAUDIO_frequencies[i].masterclock,
MINTAUDIO_frequencies[i].predivisor));
}
#endif
MINTAUDIO_numfreq = SDL_MintAudio_SearchFrequency(this, this->spec.freq);
this->spec.freq = MINTAUDIO_frequencies[MINTAUDIO_numfreq].frequency;
DEBUG_PRINT((DEBUG_NAME "obtained: %d bits, ",
SDL_AUDIO_BITSIZE(this->spec.format)));
DEBUG_PRINT(("float=%d, ", SDL_AUDIO_ISFLOAT(this->spec.format)));
DEBUG_PRINT(("signed=%d, ", SDL_AUDIO_ISSIGNED(this->spec.format)));
DEBUG_PRINT(("big endian=%d, ", SDL_AUDIO_ISBIGENDIAN(this->spec.format)));
DEBUG_PRINT(("channels=%d, ", this->spec.channels));
DEBUG_PRINT(("freq=%d\n", this->spec.freq));
return 0;
}
static void
MINTSTFA_InitAudio(_THIS)
{
void *buffer = SDL_MintAudio_audiobuf[SDL_MintAudio_numbuf];
void *oldpile = (void *) Super(0);
/* Stop replay */
cookie_stfa->sound_enable = STFA_PLAY_DISABLE;
/* Select replay format */
cookie_stfa->sound_control =
MINTAUDIO_frequencies[MINTAUDIO_numfreq].predivisor;
if (SDL_AUDIO_BITSIZE(this->spec.format) == 8) {
cookie_stfa->sound_control |= STFA_FORMAT_8BIT;
} else {
cookie_stfa->sound_control |= STFA_FORMAT_16BIT;
}
if (this->spec.channels == 2) {
cookie_stfa->sound_control |= STFA_FORMAT_STEREO;
} else {
cookie_stfa->sound_control |= STFA_FORMAT_MONO;
}
if (SDL_AUDIO_ISSIGNED(this->spec.format) != 0) {
cookie_stfa->sound_control |= STFA_FORMAT_SIGNED;
} else {
cookie_stfa->sound_control |= STFA_FORMAT_UNSIGNED;
}
if (SDL_AUDIO_ISBIGENDIAN(this->spec.format) != 0) {
cookie_stfa->sound_control |= STFA_FORMAT_BIGENDIAN;
} else {
cookie_stfa->sound_control |= STFA_FORMAT_LITENDIAN;
}
/* Set buffer */
cookie_stfa->sound_start = (unsigned long) buffer;
cookie_stfa->sound_end = (unsigned long) (buffer + this->spec.size);
/* Set interrupt */
cookie_stfa->stfa_it = SDL_MintAudio_StfaInterrupt;
/* Restart replay */
cookie_stfa->sound_enable = STFA_PLAY_ENABLE | STFA_PLAY_REPEAT;
Super(oldpile);
DEBUG_PRINT((DEBUG_NAME "hardware initialized\n"));
}
static int
MINTSTFA_OpenDevice(_THIS, const char *devname, int iscapture)
{
SDL_MintAudio_device = this;
/* Check audio capabilities */
if (MINTSTFA_CheckAudio(this) == -1) {
return 0;
}
/* Initialize all variables that we clean on shutdown */
this->hidden = (struct SDL_PrivateAudioData *)
SDL_malloc((sizeof *this->hidden));
if (this->hidden == NULL) {
SDL_OutOfMemory();
return 0;
}
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
SDL_CalculateAudioSpec(&this->spec);
/* Allocate memory for audio buffers in DMA-able RAM */
DEBUG_PRINT((DEBUG_NAME "buffer size=%d\n", this->spec.size));
SDL_MintAudio_audiobuf[0] = Atari_SysMalloc(this->spec.size * 2, MX_STRAM);
if (SDL_MintAudio_audiobuf[0] == NULL) {
SDL_OutOfMemory()
SDL_free(this->hidden);
this->hidden = NULL;
return 0;
}
SDL_MintAudio_audiobuf[1] = SDL_MintAudio_audiobuf[0] + this->spec.size;
SDL_MintAudio_numbuf = 0;
SDL_memset(SDL_MintAudio_audiobuf[0],this->spec.silence,this->spec.size*2);
SDL_MintAudio_audiosize = this->spec.size;
SDL_MintAudio_mutex = 0;
DEBUG_PRINT((DEBUG_NAME "buffer 0 at 0x%08x\n",
SDL_MintAudio_audiobuf[0]));
DEBUG_PRINT((DEBUG_NAME "buffer 1 at 0x%08x\n",
SDL_MintAudio_audiobuf[1]));
SDL_MintAudio_CheckFpu();
/* Setup audio hardware */
MINTSTFA_InitAudio(this);
return 1; /* good to go. */
}
static int
MINTSTFA_Init(SDL_AudioDriverImpl *impl)
{
/* Cookie _MCH present ? if not, assume ST machine */
if (Getcookie(C__MCH, &cookie_mch) == C_NOTFOUND) {
cookie_mch = MCH_ST;
}
/* Cookie _SND present ? if not, assume ST machine */
if (Getcookie(C__SND, &cookie_snd) == C_NOTFOUND) {
cookie_snd = SND_PSG;
}
/* Cookie STFA present ? */
if (Getcookie(C_STFA, (long *) &cookie_stfa) != C_FOUND) {
SDL_SetError(DEBUG_NAME "no STFA audio");
return (0);
}
SDL_MintAudio_stfa = cookie_stfa;
DEBUG_PRINT((DEBUG_NAME "STFA audio available!\n"));
/* Set the function pointers */
impl->OpenDevice = MINTSTFA_OpenDevice;
impl->CloseDevice = MINTSTFA_CloseDevice;
impl->LockAudio = MINTSTFA_LockAudio;
impl->UnlockAudio = MINTSTFA_UnlockAudio;
impl->OnlyHasDefaultOutputDevice = 1;
impl->ProvidesOwnCallbackThread = 1;
impl->SkipMixerLock = 1;
return 1;
}
AudioBootStrap MINTAUDIO_STFA_bootstrap = {
MINT_AUDIO_DRIVER_NAME, "MiNT STFA audio driver", MINTSTFA_Init, 0
};
/* vi: set ts=4 sw=4 expandtab: */