| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| |
| Modified in Oct 2004 by Hannu Savolainen |
| hannu@opensound.com |
| */ |
| #include "SDL_config.h" |
| |
| /* Allow access to a raw mixing buffer */ |
| |
| #include <stdio.h> /* For perror() */ |
| #include <string.h> /* For strerror() */ |
| #include <errno.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| #include <signal.h> |
| #include <sys/time.h> |
| #include <sys/ioctl.h> |
| #include <sys/stat.h> |
| |
| #if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H |
| /* This is installed on some systems */ |
| #include <soundcard.h> |
| #else |
| /* This is recommended by OSS */ |
| #include <sys/soundcard.h> |
| #endif |
| |
| #include "SDL_timer.h" |
| #include "SDL_audio.h" |
| #include "../SDL_audiomem.h" |
| #include "../SDL_audio_c.h" |
| #include "../SDL_audiodev_c.h" |
| #include "SDL_dspaudio.h" |
| |
| /* The tag name used by DSP audio */ |
| #define DSP_DRIVER_NAME "dsp" |
| |
| /* Open the audio device for playback, and don't block if busy */ |
| #define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK) |
| #define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK) |
| |
| static char **outputDevices = NULL; |
| static int outputDeviceCount = 0; |
| static char **inputDevices = NULL; |
| static int inputDeviceCount = 0; |
| |
| static inline void |
| free_device_list(char ***devs, int *count) |
| { |
| SDL_FreeUnixAudioDevices(devs, count); |
| } |
| |
| static inline void |
| build_device_list(int iscapture, char ***devs, int *count) |
| { |
| const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
| free_device_list(devs, count); |
| SDL_EnumUnixAudioDevices(flags, 0, NULL, devs, count); |
| } |
| |
| static inline void |
| build_device_lists(void) |
| { |
| build_device_list(0, &outputDevices, &outputDeviceCount); |
| build_device_list(1, &inputDevices, &inputDeviceCount); |
| } |
| |
| |
| static inline void |
| free_device_lists(void) |
| { |
| free_device_list(&outputDevices, &outputDeviceCount); |
| free_device_list(&inputDevices, &inputDeviceCount); |
| } |
| |
| |
| static void |
| DSP_Deinitialize(void) |
| { |
| free_device_lists(); |
| } |
| |
| |
| static int |
| DSP_DetectDevices(int iscapture) |
| { |
| if (iscapture) { |
| build_device_list(1, &inputDevices, &inputDeviceCount); |
| return inputDeviceCount; |
| } else { |
| build_device_list(0, &outputDevices, &outputDeviceCount); |
| return outputDeviceCount; |
| } |
| |
| return 0; /* shouldn't ever hit this. */ |
| } |
| |
| static const char * |
| DSP_GetDeviceName(int index, int iscapture) |
| { |
| if ((iscapture) && (index < inputDeviceCount)) { |
| return inputDevices[index]; |
| } else if ((!iscapture) && (index < outputDeviceCount)) { |
| return outputDevices[index]; |
| } |
| |
| SDL_SetError("No such device"); |
| return NULL; |
| } |
| |
| |
| static void |
| DSP_CloseDevice(_THIS) |
| { |
| if (this->hidden != NULL) { |
| if (this->hidden->mixbuf != NULL) { |
| SDL_FreeAudioMem(this->hidden->mixbuf); |
| this->hidden->mixbuf = NULL; |
| } |
| if (this->hidden->audio_fd >= 0) { |
| close(this->hidden->audio_fd); |
| this->hidden->audio_fd = -1; |
| } |
| SDL_free(this->hidden); |
| this->hidden = NULL; |
| } |
| } |
| |
| |
| static int |
| DSP_OpenDevice(_THIS, const char *devname, int iscapture) |
| { |
| const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
| int format; |
| int value; |
| int frag_spec; |
| SDL_AudioFormat test_format; |
| |
| /* We don't care what the devname is...we'll try to open anything. */ |
| /* ...but default to first name in the list... */ |
| if (devname == NULL) { |
| if ( ((iscapture) && (inputDeviceCount == 0)) || |
| ((!iscapture) && (outputDeviceCount == 0)) ) { |
| SDL_SetError("No such audio device"); |
| return 0; |
| } |
| devname = ((iscapture) ? inputDevices[0] : outputDevices[0]); |
| } |
| |
| /* Initialize all variables that we clean on shutdown */ |
| this->hidden = (struct SDL_PrivateAudioData *) |
| SDL_malloc((sizeof *this->hidden)); |
| if (this->hidden == NULL) { |
| SDL_OutOfMemory(); |
| return 0; |
| } |
| SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
| |
| /* Open the audio device */ |
| this->hidden->audio_fd = open(devname, flags, 0); |
| if (this->hidden->audio_fd < 0) { |
| DSP_CloseDevice(this); |
| SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); |
| return 0; |
| } |
| this->hidden->mixbuf = NULL; |
| |
| /* Make the file descriptor use blocking writes with fcntl() */ |
| { |
| long ctlflags; |
| ctlflags = fcntl(this->hidden->audio_fd, F_GETFL); |
| ctlflags &= ~O_NONBLOCK; |
| if (fcntl(this->hidden->audio_fd, F_SETFL, ctlflags) < 0) { |
| DSP_CloseDevice(this); |
| SDL_SetError("Couldn't set audio blocking mode"); |
| return 0; |
| } |
| } |
| |
| /* Get a list of supported hardware formats */ |
| if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { |
| perror("SNDCTL_DSP_GETFMTS"); |
| DSP_CloseDevice(this); |
| SDL_SetError("Couldn't get audio format list"); |
| return 0; |
| } |
| |
| /* Try for a closest match on audio format */ |
| format = 0; |
| for (test_format = SDL_FirstAudioFormat(this->spec.format); |
| !format && test_format;) { |
| #ifdef DEBUG_AUDIO |
| fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
| #endif |
| switch (test_format) { |
| case AUDIO_U8: |
| if (value & AFMT_U8) { |
| format = AFMT_U8; |
| } |
| break; |
| case AUDIO_S16LSB: |
| if (value & AFMT_S16_LE) { |
| format = AFMT_S16_LE; |
| } |
| break; |
| case AUDIO_S16MSB: |
| if (value & AFMT_S16_BE) { |
| format = AFMT_S16_BE; |
| } |
| break; |
| #if 0 |
| /* |
| * These formats are not used by any real life systems so they are not |
| * needed here. |
| */ |
| case AUDIO_S8: |
| if (value & AFMT_S8) { |
| format = AFMT_S8; |
| } |
| break; |
| case AUDIO_U16LSB: |
| if (value & AFMT_U16_LE) { |
| format = AFMT_U16_LE; |
| } |
| break; |
| case AUDIO_U16MSB: |
| if (value & AFMT_U16_BE) { |
| format = AFMT_U16_BE; |
| } |
| break; |
| #endif |
| default: |
| format = 0; |
| break; |
| } |
| if (!format) { |
| test_format = SDL_NextAudioFormat(); |
| } |
| } |
| if (format == 0) { |
| DSP_CloseDevice(this); |
| SDL_SetError("Couldn't find any hardware audio formats"); |
| return 0; |
| } |
| this->spec.format = test_format; |
| |
| /* Set the audio format */ |
| value = format; |
| if ( (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || |
| (value != format) ) { |
| perror("SNDCTL_DSP_SETFMT"); |
| DSP_CloseDevice(this); |
| SDL_SetError("Couldn't set audio format"); |
| return 0; |
| } |
| |
| /* Set the number of channels of output */ |
| value = this->spec.channels; |
| if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) { |
| perror("SNDCTL_DSP_CHANNELS"); |
| DSP_CloseDevice(this); |
| SDL_SetError("Cannot set the number of channels"); |
| return 0; |
| } |
| this->spec.channels = value; |
| |
| /* Set the DSP frequency */ |
| value = this->spec.freq; |
| if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { |
| perror("SNDCTL_DSP_SPEED"); |
| DSP_CloseDevice(this); |
| SDL_SetError("Couldn't set audio frequency"); |
| return 0; |
| } |
| this->spec.freq = value; |
| |
| /* Calculate the final parameters for this audio specification */ |
| SDL_CalculateAudioSpec(&this->spec); |
| |
| /* Determine the power of two of the fragment size */ |
| for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec); |
| if ((0x01U << frag_spec) != this->spec.size) { |
| DSP_CloseDevice(this); |
| SDL_SetError("Fragment size must be a power of two"); |
| return 0; |
| } |
| frag_spec |= 0x00020000; /* two fragments, for low latency */ |
| |
| /* Set the audio buffering parameters */ |
| #ifdef DEBUG_AUDIO |
| fprintf(stderr, "Requesting %d fragments of size %d\n", |
| (frag_spec >> 16), 1 << (frag_spec & 0xFFFF)); |
| #endif |
| if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { |
| perror("SNDCTL_DSP_SETFRAGMENT"); |
| } |
| #ifdef DEBUG_AUDIO |
| { |
| audio_buf_info info; |
| ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info); |
| fprintf(stderr, "fragments = %d\n", info.fragments); |
| fprintf(stderr, "fragstotal = %d\n", info.fragstotal); |
| fprintf(stderr, "fragsize = %d\n", info.fragsize); |
| fprintf(stderr, "bytes = %d\n", info.bytes); |
| } |
| #endif |
| |
| /* Allocate mixing buffer */ |
| this->hidden->mixlen = this->spec.size; |
| this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen); |
| if (this->hidden->mixbuf == NULL) { |
| DSP_CloseDevice(this); |
| SDL_OutOfMemory(); |
| return 0; |
| } |
| SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size); |
| |
| /* We're ready to rock and roll. :-) */ |
| return 1; |
| } |
| |
| |
| static void |
| DSP_PlayDevice(_THIS) |
| { |
| const Uint8 *mixbuf = this->hidden->mixbuf; |
| const int mixlen = this->hidden->mixlen; |
| if (write(this->hidden->audio_fd, mixbuf, mixlen) == -1) { |
| perror("Audio write"); |
| this->enabled = 0; |
| } |
| #ifdef DEBUG_AUDIO |
| fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen); |
| #endif |
| } |
| |
| static Uint8 * |
| DSP_GetDeviceBuf(_THIS) |
| { |
| return (this->hidden->mixbuf); |
| } |
| |
| static int |
| DSP_Init(SDL_AudioDriverImpl *impl) |
| { |
| /* Set the function pointers */ |
| impl->DetectDevices = DSP_DetectDevices; |
| impl->GetDeviceName = DSP_GetDeviceName; |
| impl->OpenDevice = DSP_OpenDevice; |
| impl->PlayDevice = DSP_PlayDevice; |
| impl->GetDeviceBuf = DSP_GetDeviceBuf; |
| impl->CloseDevice = DSP_CloseDevice; |
| impl->Deinitialize = DSP_Deinitialize; |
| |
| build_device_lists(); |
| return 1; |
| } |
| |
| |
| AudioBootStrap DSP_bootstrap = { |
| DSP_DRIVER_NAME, "OSS /dev/dsp standard audio", DSP_Init, 0 |
| }; |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |