| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2006 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| /* !!! FIXME: merge this driver with "dsp". */ |
| |
| /* Allow access to a raw mixing buffer */ |
| |
| #include <stdio.h> |
| #include <string.h> /* For strerror() */ |
| #include <errno.h> |
| #include <unistd.h> |
| #include <fcntl.h> |
| #include <signal.h> |
| #include <sys/types.h> |
| #include <sys/time.h> |
| #include <sys/ioctl.h> |
| #include <sys/stat.h> |
| #include <sys/mman.h> |
| |
| #if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H |
| /* This is installed on some systems */ |
| #include <soundcard.h> |
| #else |
| /* This is recommended by OSS */ |
| #include <sys/soundcard.h> |
| #endif |
| |
| #ifndef MAP_FAILED |
| #define MAP_FAILED ((Uint8 *)-1) |
| #endif |
| |
| #include "SDL_timer.h" |
| #include "SDL_audio.h" |
| #include "../SDL_audio_c.h" |
| #include "../SDL_audiodev_c.h" |
| #include "SDL_dmaaudio.h" |
| |
| /* The tag name used by DMA audio */ |
| #define DMA_DRIVER_NAME "dma" |
| |
| /* Open the audio device for playback, and don't block if busy */ |
| #define OPEN_FLAGS_INPUT (O_RDWR|O_NONBLOCK) |
| #define OPEN_FLAGS_OUTPUT (O_RDWR|O_NONBLOCK) |
| |
| static char **outputDevices = NULL; |
| static int outputDeviceCount = 0; |
| static char **inputDevices = NULL; |
| static int inputDeviceCount = 0; |
| |
| static int |
| test_for_mmap(int fd) |
| { |
| int caps = 0; |
| struct audio_buf_info info; |
| if ((ioctl(fd, SNDCTL_DSP_GETCAPS, &caps) == 0) && |
| (caps & DSP_CAP_TRIGGER) && (caps & DSP_CAP_MMAP) && |
| (ioctl(fd, SNDCTL_DSP_GETOSPACE, &info) == 0)) |
| { |
| size_t len = info.fragstotal * info.fragsize; |
| Uint8 *buf = (Uint8 *) mmap(NULL, len, PROT_WRITE, MAP_SHARED, fd, 0); |
| if (buf != MAP_FAILED) { |
| munmap(buf, len); |
| return 1; |
| } |
| } |
| return 0; |
| } |
| |
| |
| static inline void |
| free_device_list(char ***devs, int *count) |
| { |
| SDL_FreeUnixAudioDevices(devs, count); |
| } |
| |
| static inline void |
| build_device_list(int iscapture, char ***devs, int *count) |
| { |
| const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
| free_device_list(devs, count); |
| SDL_EnumUnixAudioDevices(flags, 0, test_for_mmap, devs, count); |
| } |
| |
| static inline void |
| build_device_lists(void) |
| { |
| build_device_list(0, &outputDevices, &outputDeviceCount); |
| build_device_list(1, &inputDevices, &inputDeviceCount); |
| } |
| |
| |
| static inline void |
| free_device_lists(void) |
| { |
| free_device_list(&outputDevices, &outputDeviceCount); |
| free_device_list(&inputDevices, &inputDeviceCount); |
| } |
| |
| |
| static void DMA_Deinitialize(void) |
| { |
| free_device_lists(); |
| } |
| |
| static int |
| DMA_DetectDevices(int iscapture) |
| { |
| if (iscapture) { |
| build_device_list(1, &inputDevices, &inputDeviceCount); |
| return inputDeviceCount; |
| } else { |
| build_device_list(0, &outputDevices, &outputDeviceCount); |
| return outputDeviceCount; |
| } |
| |
| return 0; /* shouldn't ever hit this. */ |
| } |
| |
| |
| static const char * |
| DMA_GetDeviceName(int index, int iscapture) |
| { |
| if ((iscapture) && (index < inputDeviceCount)) { |
| return inputDevices[index]; |
| } else if ((!iscapture) && (index < outputDeviceCount)) { |
| return outputDevices[index]; |
| } |
| |
| SDL_SetError("No such device"); |
| return NULL; |
| } |
| |
| |
| static int |
| DMA_ReopenAudio(_THIS, const char *audiodev, int format, int stereo) |
| { |
| int frag_spec; |
| int value; |
| |
| /* Close and then reopen the audio device */ |
| close(audio_fd); |
| audio_fd = open(audiodev, O_RDWR, 0); |
| if (audio_fd < 0) { |
| SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno)); |
| return (-1); |
| } |
| |
| /* Calculate the final parameters for this audio specification */ |
| SDL_CalculateAudioSpec(&this->spec); |
| |
| /* Determine the power of two of the fragment size */ |
| for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec); |
| if ((0x01 << frag_spec) != this->spec.size) { |
| SDL_SetError("Fragment size must be a power of two"); |
| return (-1); |
| } |
| |
| /* Set the audio buffering parameters */ |
| if (ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) { |
| SDL_SetError("Couldn't set audio fragment spec"); |
| return (-1); |
| } |
| |
| /* Set the audio format */ |
| value = format; |
| if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { |
| SDL_SetError("Couldn't set audio format"); |
| return (-1); |
| } |
| |
| /* Set mono or stereo audio */ |
| value = (this->spec.channels > 1); |
| if ((ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo) < 0) || |
| (value != stereo)) { |
| SDL_SetError("Couldn't set audio channels"); |
| return (-1); |
| } |
| |
| /* Set the DSP frequency */ |
| value = this->spec.freq; |
| if (ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0) { |
| SDL_SetError("Couldn't set audio frequency"); |
| return (-1); |
| } |
| this->spec.freq = value; |
| |
| /* We successfully re-opened the audio */ |
| return (0); |
| } |
| |
| |
| static void |
| DMA_CloseDevice(_THIS) |
| { |
| if (this->hidden != NULL) { |
| if (dma_buf != NULL) { |
| munmap(dma_buf, dma_len); |
| dma_buf = NULL; |
| } |
| if (audio_fd >= 0) { |
| close(audio_fd); |
| audio_fd = -1; |
| } |
| SDL_free(this->hidden); |
| this->hidden = NULL; |
| } |
| } |
| |
| |
| static int |
| DMA_OpenDevice(_THIS, const char *devname, int iscapture) |
| { |
| const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT); |
| int format; |
| int stereo; |
| int value; |
| SDL_AudioFormat test_format; |
| struct audio_buf_info info; |
| |
| /* We don't care what the devname is...we'll try to open anything. */ |
| /* ...but default to first name in the list... */ |
| if (devname == NULL) { |
| if ( ((iscapture) && (inputDeviceCount == 0)) || |
| ((!iscapture) && (outputDeviceCount == 0)) ) { |
| SDL_SetError("No such audio device"); |
| return 0; |
| } |
| devname = ((iscapture) ? inputDevices[0] : outputDevices[0]); |
| } |
| |
| /* Initialize all variables that we clean on shutdown */ |
| this->hidden = (struct SDL_PrivateAudioData *) |
| SDL_malloc((sizeof *this->hidden)); |
| if (this->hidden == NULL) { |
| SDL_OutOfMemory(); |
| return 0; |
| } |
| SDL_memset(this->hidden, 0, (sizeof *this->hidden)); |
| |
| /* Open the audio device */ |
| audio_fd = open(devname, flags, 0); |
| if (audio_fd < 0) { |
| DMA_CloseDevice(this); |
| SDL_SetError("Couldn't open %s: %s", devname, strerror(errno)); |
| return 0; |
| } |
| dma_buf = NULL; |
| ioctl(audio_fd, SNDCTL_DSP_RESET, 0); |
| |
| /* Get a list of supported hardware formats */ |
| if (ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) { |
| DMA_CloseDevice(this); |
| SDL_SetError("Couldn't get audio format list"); |
| return 0; |
| } |
| |
| /* Try for a closest match on audio format */ |
| format = 0; |
| for (test_format = SDL_FirstAudioFormat(this->spec.format); |
| !format && test_format;) { |
| #ifdef DEBUG_AUDIO |
| fprintf(stderr, "Trying format 0x%4.4x\n", test_format); |
| #endif |
| switch (test_format) { |
| case AUDIO_U8: |
| if (value & AFMT_U8) { |
| format = AFMT_U8; |
| } |
| break; |
| case AUDIO_S8: |
| if (value & AFMT_S8) { |
| format = AFMT_S8; |
| } |
| break; |
| case AUDIO_S16LSB: |
| if (value & AFMT_S16_LE) { |
| format = AFMT_S16_LE; |
| } |
| break; |
| case AUDIO_S16MSB: |
| if (value & AFMT_S16_BE) { |
| format = AFMT_S16_BE; |
| } |
| break; |
| case AUDIO_U16LSB: |
| if (value & AFMT_U16_LE) { |
| format = AFMT_U16_LE; |
| } |
| break; |
| case AUDIO_U16MSB: |
| if (value & AFMT_U16_BE) { |
| format = AFMT_U16_BE; |
| } |
| break; |
| default: |
| format = 0; |
| break; |
| } |
| if (!format) { |
| test_format = SDL_NextAudioFormat(); |
| } |
| } |
| if (format == 0) { |
| DMA_CloseDevice(this); |
| SDL_SetError("Couldn't find any hardware audio formats"); |
| return 0; |
| } |
| this->spec.format = test_format; |
| |
| /* Set the audio format */ |
| value = format; |
| if ((ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) || (value != format)) { |
| DMA_CloseDevice(this); |
| SDL_SetError("Couldn't set audio format"); |
| return 0; |
| } |
| |
| /* Set mono or stereo audio (currently only two channels supported) */ |
| stereo = (this->spec.channels > 1); |
| ioctl(audio_fd, SNDCTL_DSP_STEREO, &stereo); |
| if (stereo) { |
| this->spec.channels = 2; |
| } else { |
| this->spec.channels = 1; |
| } |
| |
| /* Because some drivers don't allow setting the buffer size |
| after setting the format, we must re-open the audio device |
| once we know what format and channels are supported |
| */ |
| if (DMA_ReopenAudio(this, devname, format, stereo) < 0) { |
| DMA_CloseDevice(this); |
| /* Error is set by DMA_ReopenAudio() */ |
| return 0; |
| } |
| |
| /* Memory map the audio buffer */ |
| if (ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info) < 0) { |
| DMA_CloseDevice(this); |
| SDL_SetError("Couldn't get OSPACE parameters"); |
| return 0; |
| } |
| this->spec.size = info.fragsize; |
| this->spec.samples = this->spec.size / ((this->spec.format & 0xFF) / 8); |
| this->spec.samples /= this->spec.channels; |
| num_buffers = info.fragstotal; |
| dma_len = num_buffers * this->spec.size; |
| dma_buf = (Uint8 *) mmap(NULL, dma_len, PROT_WRITE, MAP_SHARED, |
| audio_fd, 0); |
| if (dma_buf == MAP_FAILED) { |
| DMA_CloseDevice(this); |
| SDL_SetError("DMA memory map failed"); |
| dma_buf = NULL; |
| return 0; |
| } |
| SDL_memset(dma_buf, this->spec.silence, dma_len); |
| |
| /* Check to see if we need to use select() workaround */ |
| { |
| char *workaround; |
| workaround = SDL_getenv("SDL_DSP_NOSELECT"); |
| if (workaround) { |
| frame_ticks = (float) (this->spec.samples*1000) / this->spec.freq; |
| next_frame = SDL_GetTicks() + frame_ticks; |
| } |
| } |
| |
| /* Trigger audio playback */ |
| value = 0; |
| ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value); |
| value = PCM_ENABLE_OUTPUT; |
| if (ioctl(audio_fd, SNDCTL_DSP_SETTRIGGER, &value) < 0) { |
| DMA_CloseDevice(this); |
| SDL_SetError("Couldn't trigger audio output"); |
| return 0; |
| } |
| |
| /* Get the parent process id (we're the parent of the audio thread) */ |
| parent = getpid(); |
| |
| /* We're ready to rock and roll. :-) */ |
| return 1; |
| } |
| |
| |
| /* This function waits until it is possible to write a full sound buffer */ |
| static void |
| DMA_WaitDevice(_THIS) |
| { |
| fd_set fdset; |
| |
| /* Check to see if the thread-parent process is still alive */ |
| { |
| static int cnt = 0; |
| /* Note that this only works with thread implementations |
| that use a different process id for each thread. |
| */ |
| if (parent && (((++cnt) % 10) == 0)) { /* Check every 10 loops */ |
| if (kill(parent, 0) < 0) { |
| this->enabled = 0; |
| } |
| } |
| } |
| |
| /* See if we need to use timed audio synchronization */ |
| if (frame_ticks) { |
| /* Use timer for general audio synchronization */ |
| Sint32 ticks; |
| |
| ticks = ((Sint32) (next_frame - SDL_GetTicks())) - FUDGE_TICKS; |
| if (ticks > 0) { |
| SDL_Delay(ticks); |
| } |
| } else { |
| /* Use select() for audio synchronization */ |
| struct timeval timeout; |
| FD_ZERO(&fdset); |
| FD_SET(audio_fd, &fdset); |
| timeout.tv_sec = 10; |
| timeout.tv_usec = 0; |
| #ifdef DEBUG_AUDIO |
| fprintf(stderr, "Waiting for audio to get ready\n"); |
| #endif |
| if (select(audio_fd + 1, NULL, &fdset, NULL, &timeout) <= 0) { |
| const char *message = |
| #ifdef AUDIO_OSPACE_HACK |
| "Audio timeout - buggy audio driver? (trying ospace)"; |
| #else |
| "Audio timeout - buggy audio driver? (disabled)"; |
| #endif |
| /* In general we should never print to the screen, |
| but in this case we have no other way of letting |
| the user know what happened. |
| */ |
| fprintf(stderr, "SDL: %s\n", message); |
| #ifdef AUDIO_OSPACE_HACK |
| /* We may be able to use GET_OSPACE trick */ |
| frame_ticks = (float) (this->spec.samples * 1000) / |
| this->spec.freq; |
| next_frame = SDL_GetTicks() + frame_ticks; |
| #else |
| this->enabled = 0; |
| /* Don't try to close - may hang */ |
| audio_fd = -1; |
| #ifdef DEBUG_AUDIO |
| fprintf(stderr, "Done disabling audio\n"); |
| #endif |
| #endif /* AUDIO_OSPACE_HACK */ |
| } |
| #ifdef DEBUG_AUDIO |
| fprintf(stderr, "Ready!\n"); |
| #endif |
| } |
| } |
| |
| static void |
| DMA_PlayDevice(_THIS) |
| { |
| /* If timer synchronization is enabled, set the next write frame */ |
| if (frame_ticks) { |
| next_frame += frame_ticks; |
| } |
| return; |
| } |
| |
| static Uint8 * |
| DMA_GetDeviceBuf(_THIS) |
| { |
| count_info info; |
| int playing; |
| int filling; |
| |
| /* Get number of blocks, looping if we're not using select() */ |
| do { |
| if (ioctl(audio_fd, SNDCTL_DSP_GETOPTR, &info) < 0) { |
| /* Uh oh... */ |
| this->enabled = 0; |
| return (NULL); |
| } |
| } |
| while (frame_ticks && (info.blocks < 1)); |
| #ifdef DEBUG_AUDIO |
| if (info.blocks > 1) { |
| printf("Warning: audio underflow (%d frags)\n", info.blocks - 1); |
| } |
| #endif |
| playing = info.ptr / this->spec.size; |
| filling = (playing + 1) % num_buffers; |
| return (dma_buf + (filling * this->spec.size)); |
| } |
| |
| |
| static int |
| DMA_Init(SDL_AudioDriverImpl *impl) |
| { |
| /* Set the function pointers */ |
| impl->DetectDevices = DMA_DetectDevices; |
| impl->GetDeviceName = DMA_GetDeviceName; |
| impl->OpenDevice = DMA_OpenDevice; |
| impl->WaitDevice = DMA_WaitDevice; |
| impl->PlayDevice = DMA_PlayDevice; |
| impl->GetDeviceBuf = DMA_GetDeviceBuf; |
| impl->CloseDevice = DMA_CloseDevice; |
| impl->Deinitialize = DMA_Deinitialize; |
| |
| build_device_lists(); |
| return 1; |
| } |
| |
| AudioBootStrap DMA_bootstrap = { |
| DMA_DRIVER_NAME, "OSS /dev/dsp DMA audio", DMA_Init, 0 |
| }; |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |