| /* |
| SDL - Simple DirectMedia Layer |
| Copyright (C) 1997-2010 Sam Lantinga |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Lesser General Public |
| License as published by the Free Software Foundation; either |
| version 2.1 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Lesser General Public License for more details. |
| |
| You should have received a copy of the GNU Lesser General Public |
| License along with this library; if not, write to the Free Software |
| Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
| |
| Sam Lantinga |
| slouken@libsdl.org |
| */ |
| #include "SDL_config.h" |
| |
| #include "SDL_draw.h" |
| |
| static void |
| SDL_DrawLine1(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, |
| SDL_bool draw_end) |
| { |
| if (y1 == y2) { |
| //HLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); |
| int length; |
| int pitch = (dst->pitch / dst->format->BytesPerPixel); |
| Uint8 *pixel; |
| if (x1 <= x2) { |
| pixel = (Uint8 *)dst->pixels + y1 * pitch + x1; |
| length = draw_end ? (x2-x1+1) : (x2-x1); |
| } else { |
| pixel = (Uint8 *)dst->pixels + y1 * pitch + x2; |
| if (!draw_end) { |
| ++pixel; |
| } |
| length = draw_end ? (x1-x2+1) : (x1-x2); |
| } |
| SDL_memset(pixel, color, length); |
| } else if (x1 == x2) { |
| VLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); |
| } else if (ABS(x1 - x2) == ABS(y1 - y2)) { |
| DLINE(Uint8, DRAW_FASTSETPIXEL1, draw_end); |
| } else { |
| BLINE(x1, y1, x2, y2, DRAW_FASTSETPIXELXY1, draw_end); |
| } |
| } |
| |
| static void |
| SDL_DrawLine2(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, |
| SDL_bool draw_end) |
| { |
| if (y1 == y2) { |
| HLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); |
| } else if (x1 == x2) { |
| VLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); |
| } else if (ABS(x1 - x2) == ABS(y1 - y2)) { |
| DLINE(Uint16, DRAW_FASTSETPIXEL2, draw_end); |
| } else { |
| Uint8 _r, _g, _b, _a; |
| const SDL_PixelFormat * fmt = dst->format; |
| SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a); |
| if (fmt->Rmask == 0x7C00) { |
| AALINE(x1, y1, x2, y2, |
| DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB555, |
| draw_end); |
| } else if (fmt->Rmask == 0xF800) { |
| AALINE(x1, y1, x2, y2, |
| DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY_BLEND_RGB565, |
| draw_end); |
| } else { |
| AALINE(x1, y1, x2, y2, |
| DRAW_FASTSETPIXELXY2, DRAW_SETPIXELXY2_BLEND_RGB, |
| draw_end); |
| } |
| } |
| } |
| |
| static void |
| SDL_DrawLine4(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color, |
| SDL_bool draw_end) |
| { |
| if (y1 == y2) { |
| HLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); |
| } else if (x1 == x2) { |
| VLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); |
| } else if (ABS(x1 - x2) == ABS(y1 - y2)) { |
| DLINE(Uint32, DRAW_FASTSETPIXEL4, draw_end); |
| } else { |
| Uint8 _r, _g, _b, _a; |
| const SDL_PixelFormat * fmt = dst->format; |
| SDL_GetRGBA(color, fmt, &_r, &_g, &_b, &_a); |
| if (fmt->Rmask == 0x00FF0000) { |
| if (!fmt->Amask) { |
| AALINE(x1, y1, x2, y2, |
| DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_RGB888, |
| draw_end); |
| } else { |
| AALINE(x1, y1, x2, y2, |
| DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY_BLEND_ARGB8888, |
| draw_end); |
| } |
| } else { |
| AALINE(x1, y1, x2, y2, |
| DRAW_FASTSETPIXELXY4, DRAW_SETPIXELXY4_BLEND_RGB, |
| draw_end); |
| } |
| } |
| } |
| |
| typedef void (*DrawLineFunc) (SDL_Surface * dst, |
| int x1, int y1, int x2, int y2, |
| Uint32 color, SDL_bool draw_end); |
| |
| static DrawLineFunc |
| SDL_CalculateDrawLineFunc(const SDL_PixelFormat * fmt) |
| { |
| switch (fmt->BytesPerPixel) { |
| case 1: |
| if (fmt->BitsPerPixel < 8) { |
| break; |
| } |
| return SDL_DrawLine1; |
| case 2: |
| return SDL_DrawLine2; |
| case 4: |
| return SDL_DrawLine4; |
| } |
| return NULL; |
| } |
| |
| int |
| SDL_DrawLine(SDL_Surface * dst, int x1, int y1, int x2, int y2, Uint32 color) |
| { |
| DrawLineFunc func; |
| |
| if (!dst) { |
| SDL_SetError("SDL_DrawLine(): Passed NULL destination surface"); |
| return -1; |
| } |
| |
| func = SDL_CalculateDrawLineFunc(dst->format); |
| if (!func) { |
| SDL_SetError("SDL_DrawLine(): Unsupported surface format"); |
| return -1; |
| } |
| |
| /* Perform clipping */ |
| /* FIXME: We don't actually want to clip, as it may change line slope */ |
| if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) { |
| return 0; |
| } |
| |
| func(dst, x1, y1, x2, y2, color, SDL_TRUE); |
| return 0; |
| } |
| |
| int |
| SDL_DrawLines(SDL_Surface * dst, const SDL_Point * points, int count, |
| Uint32 color) |
| { |
| int i; |
| int x1, y1; |
| int x2, y2; |
| SDL_bool draw_end; |
| DrawLineFunc func; |
| |
| if (!dst) { |
| SDL_SetError("SDL_DrawLines(): Passed NULL destination surface"); |
| return -1; |
| } |
| |
| func = SDL_CalculateDrawLineFunc(dst->format); |
| if (!func) { |
| SDL_SetError("SDL_DrawLines(): Unsupported surface format"); |
| return -1; |
| } |
| |
| for (i = 1; i < count; ++i) { |
| x1 = points[i-1].x; |
| y1 = points[i-1].y; |
| x2 = points[i].x; |
| y2 = points[i].y; |
| |
| /* Perform clipping */ |
| /* FIXME: We don't actually want to clip, as it may change line slope */ |
| if (!SDL_IntersectRectAndLine(&dst->clip_rect, &x1, &y1, &x2, &y2)) { |
| continue; |
| } |
| |
| /* Draw the end if it was clipped */ |
| draw_end = (x2 != points[i].x || y2 != points[i].y); |
| |
| func(dst, x1, y1, x2, y2, color, draw_end); |
| } |
| if (points[0].x != points[count-1].x || points[0].y != points[count-1].y) { |
| SDL_DrawPoint(dst, points[count-1].x, points[count-1].y, color); |
| } |
| return 0; |
| } |
| |
| /* vi: set ts=4 sw=4 expandtab: */ |