| Use the Xcode command files (located in the Xcode-iOS/build-scripts folder) |
| to conveniently generate a workspace for Xcode 3 or Xcode 4. It also |
| contains a cleaner script and a convenient script for automatically |
| running all the test suites. |
| |
| The iOS project will be referencing all files related to the top-level iOS |
| project. The core library will use the top-level include and src directories, |
| just like the other generated projects, but it will build projects for each of |
| the Demos in the top-level Xcode-iOS folder. These projects will have any |
| resources they need copied to be copied over and included as resources. They |
| will also reference the Info.plist file in Xcode-iOS/Demos. |
| |
| iOS support is currently experimental, but it should work just fine for any and |
| all applications. All of the demos that work from the manually-created Xcode |
| projects also work for the generated projects. There are a few minor things that |
| need improving, but nothing major. |
| |
| The iOS projects have no major dependencies other than the ones in the manual |
| Xcode-iOS project. Those are: |
| |
| -AudioToolbox.framework |
| -QuartzCore.framework |
| -OpenGLES.framework |
| -CoreGraphics.framework |
| -UIKit.framework |
| -Foundation.framework |
| -CoreAudio.framework |
| -CoreMotion.framework |
| -GameController.framework |
| -AVFoundation.framework |
| |
| All of these frameworks are part of the iOS SDK, not part of the core OS X |
| system. |
| |
| Run the clean script to clear out the directory of Xcode-related files |
| and binaries. |