blob: 2b9545d94fe06c54d3849320e0ddf92a7d722a14 [file] [log] [blame]
/*
SDL - Simple DirectMedia Layer
Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
#include "SDL_config.h"
#include <unistd.h>
#include <sys/ioctl.h>
#include "SDL_endian.h"
#include "SDL_timer.h"
#include "SDL_thread.h"
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
#include "SDL_ph_video.h"
#include "SDL_ph_modes_c.h"
#include "SDL_ph_image_c.h"
#include "SDL_ph_events_c.h"
#include "SDL_ph_mouse_c.h"
#include "SDL_ph_wm_c.h"
#include "SDL_ph_gl.h"
#include "SDL_phyuv_c.h"
#include "../blank_cursor.h"
static int ph_VideoInit(_THIS, SDL_PixelFormat * vformat);
static SDL_Surface *ph_SetVideoMode(_THIS, SDL_Surface * current, int width,
int height, int bpp, Uint32 flags);
static int ph_SetColors(_THIS, int firstcolor, int ncolors,
SDL_Color * colors);
static void ph_VideoQuit(_THIS);
static void ph_DeleteDevice(SDL_VideoDevice * device);
static int phstatus = -1;
static int
ph_Available(void)
{
if (phstatus != 0) {
phstatus = PtInit(NULL);
if (phstatus == 0) {
return 1;
} else {
return 0;
}
}
return 1;
}
static SDL_VideoDevice *
ph_CreateDevice(int devindex)
{
SDL_VideoDevice *device;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *) SDL_malloc(sizeof(SDL_VideoDevice));
if (device) {
SDL_memset(device, 0, (sizeof *device));
device->hidden = (struct SDL_PrivateVideoData *)
SDL_malloc((sizeof *device->hidden));
device->gl_data = NULL;
}
if ((device == NULL) || (device->hidden == NULL)) {
SDL_OutOfMemory();
ph_DeleteDevice(device);
return NULL;
}
SDL_memset(device->hidden, 0, (sizeof *device->hidden));
/* Set the driver flags */
device->handles_any_size = 1;
/* Set the function pointers */
device->CreateYUVOverlay = ph_CreateYUVOverlay;
device->VideoInit = ph_VideoInit;
device->ListModes = ph_ListModes;
device->SetVideoMode = ph_SetVideoMode;
device->ToggleFullScreen = ph_ToggleFullScreen;
device->UpdateMouse = ph_UpdateMouse;
device->SetColors = ph_SetColors;
device->UpdateRects = NULL; /* set up in ph_SetupUpdateFunction */
device->VideoQuit = ph_VideoQuit;
device->AllocHWSurface = ph_AllocHWSurface;
device->CheckHWBlit = ph_CheckHWBlit;
device->FillHWRect = ph_FillHWRect;
device->SetHWColorKey = ph_SetHWColorKey;
device->SetHWAlpha = ph_SetHWAlpha;
device->LockHWSurface = ph_LockHWSurface;
device->UnlockHWSurface = ph_UnlockHWSurface;
device->FlipHWSurface = ph_FlipHWSurface;
device->FreeHWSurface = ph_FreeHWSurface;
device->SetCaption = ph_SetCaption;
device->SetIcon = NULL;
device->IconifyWindow = ph_IconifyWindow;
device->GrabInput = ph_GrabInput;
device->GetWMInfo = ph_GetWMInfo;
device->FreeWMCursor = ph_FreeWMCursor;
device->CreateWMCursor = ph_CreateWMCursor;
device->ShowWMCursor = ph_ShowWMCursor;
device->WarpWMCursor = ph_WarpWMCursor;
device->MoveWMCursor = NULL;
device->CheckMouseMode = ph_CheckMouseMode;
device->InitOSKeymap = ph_InitOSKeymap;
device->PumpEvents = ph_PumpEvents;
/* OpenGL support. */
#if SDL_VIDEO_OPENGL
device->GL_MakeCurrent = ph_GL_MakeCurrent;
device->GL_SwapBuffers = ph_GL_SwapBuffers;
device->GL_GetAttribute = ph_GL_GetAttribute;
device->GL_LoadLibrary = ph_GL_LoadLibrary;
device->GL_GetProcAddress = ph_GL_GetProcAddress;
#endif /* SDL_VIDEO_OPENGL */
device->free = ph_DeleteDevice;
return device;
}
VideoBootStrap ph_bootstrap = {
"photon", "QNX Photon video output",
ph_Available, ph_CreateDevice
};
static void
ph_DeleteDevice(SDL_VideoDevice * device)
{
if (device) {
if (device->hidden) {
SDL_free(device->hidden);
device->hidden = NULL;
}
if (device->gl_data) {
SDL_free(device->gl_data);
device->gl_data = NULL;
}
SDL_free(device);
device = NULL;
}
}
static PtWidget_t *
ph_CreateWindow(_THIS)
{
PtWidget_t *widget;
widget = PtCreateWidget(PtWindow, NULL, 0, NULL);
return widget;
}
static int
ph_SetupWindow(_THIS, int w, int h, int flags)
{
PtArg_t args[32];
PhPoint_t pos = { 0, 0 };
PhDim_t *olddim;
PhDim_t dim = { w, h };
PhRect_t desktopextent;
int nargs = 0;
const char *windowpos;
const char *iscentered;
int x, y;
/* check if window size has been changed by Window Manager */
PtGetResource(window, Pt_ARG_DIM, &olddim, 0);
if ((olddim->w != w) || (olddim->h != h)) {
PtSetArg(&args[nargs++], Pt_ARG_DIM, &dim, 0);
}
if ((flags & SDL_RESIZABLE) == SDL_RESIZABLE) {
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE,
Ph_WM_CLOSE);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE,
Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_RESIZE);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE,
Ph_WM_RESIZE | Ph_WM_MOVE | Ph_WM_CLOSE | Ph_WM_MAX |
Ph_WM_RESTORE);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE,
Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX |
Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN);
PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_TRUE,
Pt_RESIZE_XY_AS_REQUIRED);
} else {
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE,
Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE | Ph_WM_CLOSE);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_FALSE,
Ph_WM_RESIZE | Ph_WM_MAX | Ph_WM_RESTORE);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE,
Ph_WM_MOVE | Ph_WM_CLOSE);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_FALSE,
Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_MAX |
Ph_WM_RENDER_COLLAPSE | Ph_WM_RENDER_RETURN);
PtSetArg(&args[nargs++], Pt_ARG_RESIZE_FLAGS, Pt_FALSE,
Pt_RESIZE_XY_AS_REQUIRED);
}
if (((flags & SDL_NOFRAME) == SDL_NOFRAME)
|| ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)) {
if ((flags & SDL_RESIZABLE) != SDL_RESIZABLE) {
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS,
Pt_FALSE, Pt_TRUE);
} else {
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS,
Pt_FALSE, Pt_TRUE);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE,
Ph_WM_RENDER_RESIZE | Ph_WM_RENDER_BORDER);
}
} else {
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_RENDER_FLAGS, Pt_TRUE,
Ph_WM_RENDER_BORDER | Ph_WM_RENDER_TITLE |
Ph_WM_RENDER_CLOSE | Ph_WM_RENDER_MENU | Ph_WM_RENDER_MIN);
}
if ((flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE,
Pt_BASIC_PREVENT_FILL);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE,
Ph_WM_FFRONT | Ph_WM_MAX | Ph_WM_TOFRONT | Ph_WM_CONSWITCH);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE,
Ph_WM_STATE_ISFRONT | Ph_WM_STATE_ISFOCUS |
Ph_WM_STATE_ISALTKEY);
} else {
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_FALSE,
Ph_WM_FFRONT | Ph_WM_CONSWITCH);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE,
Ph_WM_STATE_ISFRONT);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE,
Ph_WM_STATE_ISALTKEY);
if ((flags & SDL_HWSURFACE) == SDL_HWSURFACE) {
PtSetArg(&args[nargs++], Pt_ARG_BASIC_FLAGS, Pt_TRUE,
Pt_BASIC_PREVENT_FILL);
} else {
PtSetArg(&args[nargs++], Pt_ARG_FILL_COLOR, Pg_BLACK, 0);
}
if (!currently_maximized) {
windowpos = SDL_getenv("SDL_VIDEO_WINDOW_POS");
iscentered = SDL_getenv("SDL_VIDEO_CENTERED");
if ((iscentered)
|| ((windowpos)
&& (SDL_strcmp(windowpos, "center") == 0))) {
PhWindowQueryVisible(Ph_QUERY_CONSOLE, 0, 0, &desktopextent);
if (desktop_mode.width > w) {
pos.x = (desktop_mode.width - w) / 2;
}
if (desktop_mode.height > h) {
pos.y = (desktop_mode.height - h) / 2;
}
pos.x += desktopextent.ul.x;
pos.y += desktopextent.ul.y;
PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
} else {
if (windowpos) {
if (SDL_sscanf(windowpos, "%d,%d", &x, &y) == 2) {
if ((x < desktop_mode.width)
&& (y < desktop_mode.height)) {
PhWindowQueryVisible
(Ph_QUERY_CONSOLE, 0, 0, &desktopextent);
pos.x = x + desktopextent.ul.x;
pos.y = y + desktopextent.ul.y;
}
PtSetArg(&args[nargs++], Pt_ARG_POS, &pos, 0);
}
}
}
}
/* if window is maximized render it as maximized */
if (currently_maximized) {
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE,
Ph_WM_STATE_ISMAX);
} else {
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE,
Ph_WM_STATE_ISMAX);
}
/* do not grab the keyboard by default */
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_FALSE,
Ph_WM_STATE_ISALTKEY);
/* bring the focus to the window */
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_STATE, Pt_TRUE,
Ph_WM_STATE_ISFOCUS);
/* allow to catch hide event */
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_MANAGED_FLAGS, Pt_TRUE,
Ph_WM_HIDE);
PtSetArg(&args[nargs++], Pt_ARG_WINDOW_NOTIFY_FLAGS, Pt_TRUE,
Ph_WM_HIDE);
}
PtSetResources(window, nargs, args);
PtRealizeWidget(window);
PtWindowToFront(window);
#if 0 /* FIXME */
PtGetResource(window, Pt_ARG_POS, &olddim, 0);
fprintf(stderr, "POSITION: %d, %d\n", olddim->w, olddim->h);
#endif
return 0;
}
static const struct ColourMasks *
ph_GetColourMasks(int bpp)
{
/* The alpha mask doesn't appears to be needed */
static const struct ColourMasks phColorMasks[5] = {
/* 8 bit */ {0, 0, 0, 0, 8},
/* 15 bit ARGB */ {0x7C00, 0x03E0, 0x001F, 0x8000, 15},
/* 16 bit RGB */ {0xF800, 0x07E0, 0x001F, 0x0000, 16},
/* 24 bit RGB */ {0xFF0000, 0x00FF00, 0x0000FF, 0x000000, 24},
/* 32 bit ARGB */ {0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000,
32},
};
switch (bpp) {
case 8:
return &phColorMasks[0];
case 15:
return &phColorMasks[1];
case 16:
return &phColorMasks[2];
case 24:
return &phColorMasks[3];
case 32:
return &phColorMasks[4];
}
return NULL;
}
static int
ph_VideoInit(_THIS, SDL_PixelFormat * vformat)
{
PgHWCaps_t hwcaps;
int i;
window = NULL;
desktoppal = SDLPH_PAL_NONE;
#if SDL_VIDEO_OPENGL
oglctx = NULL;
oglbuffers = NULL;
oglflags = 0;
oglbpp = 0;
#endif
old_video_mode = -1;
old_refresh_rate = -1;
if (NULL == (phevent = SDL_malloc(EVENT_SIZE))) {
SDL_OutOfMemory();
return -1;
}
SDL_memset(phevent, 0x00, EVENT_SIZE);
window = ph_CreateWindow(this);
if (window == NULL) {
SDL_SetError("ph_VideoInit(): Couldn't create video window !\n");
return -1;
}
/* Create the blank cursor */
SDL_BlankCursor = this->CreateWMCursor(this, blank_cdata, blank_cmask,
(int) BLANK_CWIDTH,
(int) BLANK_CHEIGHT,
(int) BLANK_CHOTX,
(int) BLANK_CHOTY);
if (SDL_BlankCursor == NULL) {
return -1;
}
if (PgGetGraphicsHWCaps(&hwcaps) < 0) {
SDL_SetError("ph_VideoInit(): GetGraphicsHWCaps function failed !\n");
this->FreeWMCursor(this, SDL_BlankCursor);
return -1;
}
if (PgGetVideoModeInfo(hwcaps.current_video_mode, &desktop_mode) < 0) {
SDL_SetError
("ph_VideoInit(): PgGetVideoModeInfo function failed !\n");
this->FreeWMCursor(this, SDL_BlankCursor);
return -1;
}
/* Determine the current screen size */
this->info.current_w = desktop_mode.width;
this->info.current_h = desktop_mode.height;
/* We need to return BytesPerPixel as it in used by CreateRGBsurface */
vformat->BitsPerPixel = desktop_mode.bits_per_pixel;
vformat->BytesPerPixel =
desktop_mode.bytes_per_scanline / desktop_mode.width;
desktopbpp = desktop_mode.bits_per_pixel;
/* save current palette */
if (desktopbpp == 8) {
PgGetPalette(savedpal);
PgGetPalette(syspalph);
} else {
for (i = 0; i < _Pg_MAX_PALETTE; i++) {
savedpal[i] = PgRGB(0, 0, 0);
syspalph[i] = PgRGB(0, 0, 0);
}
}
currently_fullscreen = 0;
currently_hided = 0;
currently_maximized = 0;
current_overlay = NULL;
OCImage.direct_context = NULL;
OCImage.offscreen_context = NULL;
OCImage.offscreen_backcontext = NULL;
OCImage.oldDC = NULL;
OCImage.CurrentFrameData = NULL;
OCImage.FrameData0 = NULL;
OCImage.FrameData1 = NULL;
videomode_emulatemode = 0;
this->info.wm_available = 1;
ph_UpdateHWInfo(this);
return 0;
}
static SDL_Surface *
ph_SetVideoMode(_THIS, SDL_Surface * current, int width, int height, int bpp,
Uint32 flags)
{
const struct ColourMasks *mask;
/* Lock the event thread, in multi-threading environments */
SDL_Lock_EventThread();
current->flags = flags;
/* if we do not have desired fullscreen mode, then fallback into window mode */
if (((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN)
&& (ph_GetVideoMode(width, height, bpp) == 0)) {
current->flags &= ~SDL_FULLSCREEN;
current->flags &= ~SDL_NOFRAME;
current->flags &= ~SDL_RESIZABLE;
}
ph_SetupWindow(this, width, height, current->flags);
mask = ph_GetColourMasks(bpp);
if (mask != NULL) {
SDL_ReallocFormat(current, mask->bpp, mask->red, mask->green,
mask->blue, 0);
} else {
SDL_SetError
("ph_SetVideoMode(): desired bpp is not supported by photon !\n");
return NULL;
}
if (current->flags & SDL_INTERNALOPENGL) {
#if !SDL_VIDEO_OPENGL
/* if no built-in OpenGL support */
SDL_SetError
("ph_SetVideoMode(): no OpenGL support, you need to recompile SDL.\n");
current->flags &= ~SDL_INTERNALOPENGL;
return NULL;
#endif /* SDL_VIDEO_OPENGL */
} else {
/* Initialize internal variables */
if ((current->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN) {
if (bpp == 8) {
desktoppal = SDLPH_PAL_SYSTEM;
}
current->flags &= ~SDL_RESIZABLE; /* no resize for Direct Context */
current->flags |= SDL_HWSURFACE;
} else {
/* remove this if we'll have support for the non-fullscreen sw/hw+doublebuf one day */
current->flags &= ~SDL_DOUBLEBUF;
/* Use offscreen memory if SDL_HWSURFACE flag is set */
if ((current->flags & SDL_HWSURFACE) == SDL_HWSURFACE) {
if (desktopbpp != bpp) {
current->flags &= ~SDL_HWSURFACE;
}
}
/* using palette emulation code in window mode */
if (bpp == 8) {
if (desktopbpp >= 15) {
desktoppal = SDLPH_PAL_EMULATE;
} else {
desktoppal = SDLPH_PAL_SYSTEM;
}
} else {
desktoppal = SDLPH_PAL_NONE;
}
}
}
current->w = width;
current->h = height;
if (desktoppal == SDLPH_PAL_SYSTEM) {
current->flags |= SDL_HWPALETTE;
}
/* Must call at least once for setup image planes */
if (ph_SetupUpdateFunction(this, current, current->flags) == -1) {
/* Error string was filled in the ph_SetupUpdateFunction() */
return NULL;
}
/* finish window drawing, if we are not in fullscreen, of course */
if ((current->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) {
PtFlush();
} else {
PgFlush();
}
visualbpp = bpp;
ph_UpdateHWInfo(this);
SDL_Unlock_EventThread();
/* We've done! */
return (current);
}
static void
ph_VideoQuit(_THIS)
{
/* restore palette */
if (desktopbpp == 8) {
PgSetPalette(syspalph, 0, -1, 0, 0, 0);
PgSetPalette(savedpal, 0, 0, _Pg_MAX_PALETTE,
Pg_PALSET_GLOBAL | Pg_PALSET_FORCE_EXPOSE, 0);
PgFlush();
}
ph_DestroyImage(this, SDL_VideoSurface);
if (window) {
PtUnrealizeWidget(window);
PtDestroyWidget(window);
window = NULL;
}
if (phevent != NULL) {
SDL_free(phevent);
phevent = NULL;
}
}
static int
ph_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color * colors)
{
int i;
SDL_Rect updaterect;
updaterect.x = updaterect.y = 0;
updaterect.w = this->screen->w;
updaterect.h = this->screen->h;
/* palette emulation code, using palette of the PhImage_t struct */
if (desktoppal == SDLPH_PAL_EMULATE) {
if ((SDL_Image) && (SDL_Image->palette)) {
for (i = firstcolor; i < firstcolor + ncolors; i++) {
syspalph[i] =
PgRGB(colors[i - firstcolor].r,
colors[i - firstcolor].g, colors[i - firstcolor].b);
SDL_Image->palette[i] = syspalph[i];
}
/* image needs to be redrawn */
this->UpdateRects(this, 1, &updaterect);
}
} else {
if (desktoppal == SDLPH_PAL_SYSTEM) {
for (i = firstcolor; i < firstcolor + ncolors; i++) {
syspalph[i] =
PgRGB(colors[i - firstcolor].r,
colors[i - firstcolor].g, colors[i - firstcolor].b);
}
if ((this->screen->flags & SDL_FULLSCREEN) != SDL_FULLSCREEN) {
/* window mode must use soft palette */
PgSetPalette(&syspalph[firstcolor], 0, firstcolor,
ncolors, Pg_PALSET_GLOBAL, 0);
/* image needs to be redrawn */
this->UpdateRects(this, 1, &updaterect);
} else {
/* fullscreen mode must use hardware palette */
PgSetPalette(&syspalph[firstcolor], 0, firstcolor,
ncolors, Pg_PALSET_GLOBAL, 0);
}
} else {
/* SDLPH_PAL_NONE do nothing */
}
}
return 1;
}
/* vi: set ts=4 sw=4 expandtab: */