audio: Renamed some internal driver symbols in various targets.
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 1d63745..7c5be8b 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -46,7 +46,7 @@
extern AudioBootStrap SUNAUDIO_bootstrap;
extern AudioBootStrap ARTS_bootstrap;
extern AudioBootStrap ESD_bootstrap;
-extern AudioBootStrap NACLAUD_bootstrap;
+extern AudioBootStrap NACLAUDIO_bootstrap;
extern AudioBootStrap NAS_bootstrap;
extern AudioBootStrap XAUDIO2_bootstrap;
extern AudioBootStrap DSOUND_bootstrap;
@@ -55,17 +55,16 @@
extern AudioBootStrap HAIKUAUDIO_bootstrap;
extern AudioBootStrap COREAUDIO_bootstrap;
extern AudioBootStrap SNDMGR_bootstrap;
-extern AudioBootStrap DISKAUD_bootstrap;
-extern AudioBootStrap DUMMYAUD_bootstrap;
-extern AudioBootStrap DCAUD_bootstrap;
+extern AudioBootStrap DISKAUDIO_bootstrap;
+extern AudioBootStrap DUMMYAUDIO_bootstrap;
+extern AudioBootStrap DCAUDIO_bootstrap;
extern AudioBootStrap DART_bootstrap;
-extern AudioBootStrap NDSAUD_bootstrap;
+extern AudioBootStrap NDSAUDIO_bootstrap;
extern AudioBootStrap FUSIONSOUND_bootstrap;
-extern AudioBootStrap ANDROIDAUD_bootstrap;
-extern AudioBootStrap PSPAUD_bootstrap;
+extern AudioBootStrap ANDROIDAUDIO_bootstrap;
+extern AudioBootStrap PSPAUDIO_bootstrap;
extern AudioBootStrap SNDIO_bootstrap;
-extern AudioBootStrap EmscriptenAudio_bootstrap;
-
+extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
/* Available audio drivers */
static const AudioBootStrap *const bootstrap[] = {
@@ -97,7 +96,7 @@
&ESD_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_NACL
- &NACLAUD_bootstrap,
+ &NACLAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_NAS
&NAS_bootstrap,
@@ -121,22 +120,22 @@
&COREAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_DISK
- &DISKAUD_bootstrap,
+ &DISKAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_DUMMY
- &DUMMYAUD_bootstrap,
+ &DUMMYAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_FUSIONSOUND
&FUSIONSOUND_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_ANDROID
- &ANDROIDAUD_bootstrap,
+ &ANDROIDAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_PSP
- &PSPAUD_bootstrap,
+ &PSPAUDIO_bootstrap,
#endif
#if SDL_AUDIO_DRIVER_EMSCRIPTEN
- &EmscriptenAudio_bootstrap,
+ &EMSCRIPTENAUDIO_bootstrap,
#endif
NULL
};
diff --git a/src/audio/android/SDL_androidaudio.c b/src/audio/android/SDL_androidaudio.c
index 7d5530d..96f6d63 100644
--- a/src/audio/android/SDL_androidaudio.c
+++ b/src/audio/android/SDL_androidaudio.c
@@ -37,7 +37,7 @@
static SDL_AudioDevice* captureDevice = NULL;
static int
-AndroidAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
SDL_AudioFormat test_format;
@@ -96,31 +96,31 @@
}
static void
-AndroidAUD_PlayDevice(_THIS)
+ANDROIDAUDIO_PlayDevice(_THIS)
{
Android_JNI_WriteAudioBuffer();
}
static Uint8 *
-AndroidAUD_GetDeviceBuf(_THIS)
+ANDROIDAUDIO_GetDeviceBuf(_THIS)
{
return Android_JNI_GetAudioBuffer();
}
static int
-AndroidAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
+ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
return Android_JNI_CaptureAudioBuffer(buffer, buflen);
}
static void
-AndroidAUD_FlushCapture(_THIS)
+ANDROIDAUDIO_FlushCapture(_THIS)
{
Android_JNI_FlushCapturedAudio();
}
static void
-AndroidAUD_CloseDevice(_THIS)
+ANDROIDAUDIO_CloseDevice(_THIS)
{
/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
so it's safe to terminate the Java side buffer and AudioTrack
@@ -137,15 +137,15 @@
}
static int
-AndroidAUD_Init(SDL_AudioDriverImpl * impl)
+ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
- impl->OpenDevice = AndroidAUD_OpenDevice;
- impl->PlayDevice = AndroidAUD_PlayDevice;
- impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf;
- impl->CloseDevice = AndroidAUD_CloseDevice;
- impl->CaptureFromDevice = AndroidAUD_CaptureFromDevice;
- impl->FlushCapture = AndroidAUD_FlushCapture;
+ impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
+ impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
+ impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
+ impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
+ impl->CaptureFromDevice = ANDROIDAUDIO_CaptureFromDevice;
+ impl->FlushCapture = ANDROIDAUDIO_FlushCapture;
/* and the capabilities */
impl->HasCaptureSupport = SDL_TRUE;
@@ -155,12 +155,12 @@
return 1; /* this audio target is available. */
}
-AudioBootStrap ANDROIDAUD_bootstrap = {
- "android", "SDL Android audio driver", AndroidAUD_Init, 0
+AudioBootStrap ANDROIDAUDIO_bootstrap = {
+ "android", "SDL Android audio driver", ANDROIDAUDIO_Init, 0
};
/* Pause (block) all non already paused audio devices by taking their mixer lock */
-void AndroidAUD_PauseDevices(void)
+void ANDROIDAUDIO_PauseDevices(void)
{
/* TODO: Handle multiple devices? */
struct SDL_PrivateAudioData *private;
@@ -192,7 +192,7 @@
}
/* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
-void AndroidAUD_ResumeDevices(void)
+void ANDROIDAUDIO_ResumeDevices(void)
{
/* TODO: Handle multiple devices? */
struct SDL_PrivateAudioData *private;
diff --git a/src/audio/android/SDL_androidaudio.h b/src/audio/android/SDL_androidaudio.h
index 639be9c..1336153 100644
--- a/src/audio/android/SDL_androidaudio.h
+++ b/src/audio/android/SDL_androidaudio.h
@@ -34,8 +34,6 @@
int resume;
};
-static void AndroidAUD_CloseDevice(_THIS);
-
#endif /* _SDL_androidaudio_h */
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/disk/SDL_diskaudio.c b/src/audio/disk/SDL_diskaudio.c
index a2dd482..ee53688 100644
--- a/src/audio/disk/SDL_diskaudio.c
+++ b/src/audio/disk/SDL_diskaudio.c
@@ -44,13 +44,13 @@
/* This function waits until it is possible to write a full sound buffer */
static void
-DISKAUD_WaitDevice(_THIS)
+DISKAUDIO_WaitDevice(_THIS)
{
SDL_Delay(this->hidden->io_delay);
}
static void
-DISKAUD_PlayDevice(_THIS)
+DISKAUDIO_PlayDevice(_THIS)
{
const size_t written = SDL_RWwrite(this->hidden->io,
this->hidden->mixbuf,
@@ -66,13 +66,13 @@
}
static Uint8 *
-DISKAUD_GetDeviceBuf(_THIS)
+DISKAUDIO_GetDeviceBuf(_THIS)
{
return (this->hidden->mixbuf);
}
static int
-DISKAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
+DISKAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
struct SDL_PrivateAudioData *h = this->hidden;
const int origbuflen = buflen;
@@ -96,14 +96,14 @@
}
static void
-DISKAUD_FlushCapture(_THIS)
+DISKAUDIO_FlushCapture(_THIS)
{
/* no op...we don't advance the file pointer or anything. */
}
static void
-DISKAUD_CloseDevice(_THIS)
+DISKAUDIO_CloseDevice(_THIS)
{
if (this->hidden->io != NULL) {
SDL_RWclose(this->hidden->io);
@@ -126,7 +126,7 @@
}
static int
-DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+DISKAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
/* handle != NULL means "user specified the placeholder name on the fake detected device list" */
const char *fname = get_filename(iscapture, handle ? NULL : devname);
@@ -172,25 +172,25 @@
}
static void
-DISKAUD_DetectDevices(void)
+DISKAUDIO_DetectDevices(void)
{
SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, (void *) 0x1);
SDL_AddAudioDevice(SDL_TRUE, DEFAULT_INPUT_DEVNAME, (void *) 0x2);
}
static int
-DISKAUD_Init(SDL_AudioDriverImpl * impl)
+DISKAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
- impl->OpenDevice = DISKAUD_OpenDevice;
- impl->WaitDevice = DISKAUD_WaitDevice;
- impl->PlayDevice = DISKAUD_PlayDevice;
- impl->GetDeviceBuf = DISKAUD_GetDeviceBuf;
- impl->CaptureFromDevice = DISKAUD_CaptureFromDevice;
- impl->FlushCapture = DISKAUD_FlushCapture;
+ impl->OpenDevice = DISKAUDIO_OpenDevice;
+ impl->WaitDevice = DISKAUDIO_WaitDevice;
+ impl->PlayDevice = DISKAUDIO_PlayDevice;
+ impl->GetDeviceBuf = DISKAUDIO_GetDeviceBuf;
+ impl->CaptureFromDevice = DISKAUDIO_CaptureFromDevice;
+ impl->FlushCapture = DISKAUDIO_FlushCapture;
- impl->CloseDevice = DISKAUD_CloseDevice;
- impl->DetectDevices = DISKAUD_DetectDevices;
+ impl->CloseDevice = DISKAUDIO_CloseDevice;
+ impl->DetectDevices = DISKAUDIO_DetectDevices;
impl->AllowsArbitraryDeviceNames = 1;
impl->HasCaptureSupport = SDL_TRUE;
@@ -198,8 +198,8 @@
return 1; /* this audio target is available. */
}
-AudioBootStrap DISKAUD_bootstrap = {
- "disk", "direct-to-disk audio", DISKAUD_Init, 1
+AudioBootStrap DISKAUDIO_bootstrap = {
+ "disk", "direct-to-disk audio", DISKAUDIO_Init, 1
};
#endif /* SDL_AUDIO_DRIVER_DISK */
diff --git a/src/audio/dummy/SDL_dummyaudio.c b/src/audio/dummy/SDL_dummyaudio.c
index 0f5e42c..b39f8e3 100644
--- a/src/audio/dummy/SDL_dummyaudio.c
+++ b/src/audio/dummy/SDL_dummyaudio.c
@@ -28,13 +28,13 @@
#include "SDL_dummyaudio.h"
static int
-DUMMYAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+DUMMYAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
return 0; /* always succeeds. */
}
static int
-DUMMYAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
+DUMMYAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
{
/* Delay to make this sort of simulate real audio input. */
SDL_Delay((this->spec.samples * 1000) / this->spec.freq);
@@ -45,11 +45,11 @@
}
static int
-DUMMYAUD_Init(SDL_AudioDriverImpl * impl)
+DUMMYAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
- impl->OpenDevice = DUMMYAUD_OpenDevice;
- impl->CaptureFromDevice = DUMMYAUD_CaptureFromDevice;
+ impl->OpenDevice = DUMMYAUDIO_OpenDevice;
+ impl->CaptureFromDevice = DUMMYAUDIO_CaptureFromDevice;
impl->OnlyHasDefaultOutputDevice = 1;
impl->OnlyHasDefaultCaptureDevice = 1;
@@ -58,8 +58,8 @@
return 1; /* this audio target is available. */
}
-AudioBootStrap DUMMYAUD_bootstrap = {
- "dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1
+AudioBootStrap DUMMYAUDIO_bootstrap = {
+ "dummy", "SDL dummy audio driver", DUMMYAUDIO_Init, 1
};
/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/emscripten/SDL_emscriptenaudio.c b/src/audio/emscripten/SDL_emscriptenaudio.c
index 2800a3b..7cee748 100644
--- a/src/audio/emscripten/SDL_emscriptenaudio.c
+++ b/src/audio/emscripten/SDL_emscriptenaudio.c
@@ -196,7 +196,7 @@
static void
-Emscripten_CloseDevice(_THIS)
+EMSCRIPTENAUDIO_CloseDevice(_THIS)
{
EM_ASM_({
if ($0) {
@@ -233,7 +233,7 @@
}
static int
-Emscripten_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+EMSCRIPTENAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
SDL_bool valid_format = SDL_FALSE;
SDL_AudioFormat test_format;
@@ -380,11 +380,11 @@
}
static int
-Emscripten_Init(SDL_AudioDriverImpl * impl)
+EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
- impl->OpenDevice = Emscripten_OpenDevice;
- impl->CloseDevice = Emscripten_CloseDevice;
+ impl->OpenDevice = EMSCRIPTENAUDIO_OpenDevice;
+ impl->CloseDevice = EMSCRIPTENAUDIO_CloseDevice;
impl->OnlyHasDefaultOutputDevice = 1;
@@ -421,8 +421,8 @@
return available;
}
-AudioBootStrap EmscriptenAudio_bootstrap = {
- "emscripten", "SDL emscripten audio driver", Emscripten_Init, 0
+AudioBootStrap EMSCRIPTENAUDIO_bootstrap = {
+ "emscripten", "SDL emscripten audio driver", EMSCRIPTENAUDIO_Init, 0
};
#endif /* SDL_AUDIO_DRIVER_EMSCRIPTEN */
diff --git a/src/audio/nacl/SDL_naclaudio.c b/src/audio/nacl/SDL_naclaudio.c
index b85eab2..40cbf99 100644
--- a/src/audio/nacl/SDL_naclaudio.c
+++ b/src/audio/nacl/SDL_naclaudio.c
@@ -37,7 +37,7 @@
#include "ppapi_simple/ps_event.h"
/* The tag name used by NACL audio */
-#define NACLAUD_DRIVER_NAME "nacl"
+#define NACLAUDIO_DRIVER_NAME "nacl"
#define SAMPLE_FRAME_COUNT 4096
@@ -71,7 +71,7 @@
SDL_UnlockMutex(private->mutex);
}
-static void NACLAUD_CloseDevice(SDL_AudioDevice *device) {
+static void NACLAUDIO_CloseDevice(SDL_AudioDevice *device) {
const PPB_Core *core = PSInterfaceCore();
const PPB_Audio *ppb_audio = PSInterfaceAudio();
SDL_PrivateAudioData *hidden = (SDL_PrivateAudioData *) device->hidden;
@@ -82,7 +82,7 @@
}
static int
-NACLAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) {
+NACLAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) {
PP_Instance instance = PSGetInstanceId();
const PPB_Audio *ppb_audio = PSInterfaceAudio();
const PPB_AudioConfig *ppb_audiocfg = PSInterfaceAudioConfig();
@@ -118,30 +118,30 @@
}
static int
-NACLAUD_Init(SDL_AudioDriverImpl * impl)
+NACLAUDIO_Init(SDL_AudioDriverImpl * impl)
{
if (PSGetInstanceId() == 0) {
return 0;
}
/* Set the function pointers */
- impl->OpenDevice = NACLAUD_OpenDevice;
- impl->CloseDevice = NACLAUD_CloseDevice;
+ impl->OpenDevice = NACLAUDIO_OpenDevice;
+ impl->CloseDevice = NACLAUDIO_CloseDevice;
impl->OnlyHasDefaultOutputDevice = 1;
impl->ProvidesOwnCallbackThread = 1;
/*
- * impl->WaitDevice = NACLAUD_WaitDevice;
- * impl->GetDeviceBuf = NACLAUD_GetDeviceBuf;
- * impl->PlayDevice = NACLAUD_PlayDevice;
- * impl->Deinitialize = NACLAUD_Deinitialize;
+ * impl->WaitDevice = NACLAUDIO_WaitDevice;
+ * impl->GetDeviceBuf = NACLAUDIO_GetDeviceBuf;
+ * impl->PlayDevice = NACLAUDIO_PlayDevice;
+ * impl->Deinitialize = NACLAUDIO_Deinitialize;
*/
return 1;
}
-AudioBootStrap NACLAUD_bootstrap = {
- NACLAUD_DRIVER_NAME, "SDL NaCl Audio Driver",
- NACLAUD_Init, 0
+AudioBootStrap NACLAUDIO_bootstrap = {
+ NACLAUDIO_DRIVER_NAME, "SDL NaCl Audio Driver",
+ NACLAUDIO_Init, 0
};
#endif /* SDL_AUDIO_DRIVER_NACL */
diff --git a/src/audio/psp/SDL_pspaudio.c b/src/audio/psp/SDL_pspaudio.c
index fec5dfa..d36190e 100644
--- a/src/audio/psp/SDL_pspaudio.c
+++ b/src/audio/psp/SDL_pspaudio.c
@@ -39,10 +39,10 @@
#include <pspthreadman.h>
/* The tag name used by PSP audio */
-#define PSPAUD_DRIVER_NAME "psp"
+#define PSPAUDIO_DRIVER_NAME "psp"
static int
-PSPAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+PSPAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
int format, mixlen, i;
this->hidden = (struct SDL_PrivateAudioData *)
@@ -98,7 +98,7 @@
return 0;
}
-static void PSPAUD_PlayDevice(_THIS)
+static void PSPAUDIO_PlayDevice(_THIS)
{
Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
@@ -112,16 +112,16 @@
}
/* This function waits until it is possible to write a full sound buffer */
-static void PSPAUD_WaitDevice(_THIS)
+static void PSPAUDIO_WaitDevice(_THIS)
{
/* Because we block when sending audio, there's no need for this function to do anything. */
}
-static Uint8 *PSPAUD_GetDeviceBuf(_THIS)
+static Uint8 *PSPAUDIO_GetDeviceBuf(_THIS)
{
return this->hidden->mixbufs[this->hidden->next_buffer];
}
-static void PSPAUD_CloseDevice(_THIS)
+static void PSPAUDIO_CloseDevice(_THIS)
{
if (this->hidden->channel >= 0) {
sceAudioChRelease(this->hidden->channel);
@@ -130,7 +130,7 @@
SDL_free(this->hidden);
}
-static void PSPAUD_ThreadInit(_THIS)
+static void PSPAUDIO_ThreadInit(_THIS)
{
/* Increase the priority of this audio thread by 1 to put it
ahead of other SDL threads. */
@@ -145,16 +145,16 @@
static int
-PSPAUD_Init(SDL_AudioDriverImpl * impl)
+PSPAUDIO_Init(SDL_AudioDriverImpl * impl)
{
/* Set the function pointers */
- impl->OpenDevice = PSPAUD_OpenDevice;
- impl->PlayDevice = PSPAUD_PlayDevice;
- impl->WaitDevice = PSPAUD_WaitDevice;
- impl->GetDeviceBuf = PSPAUD_GetDeviceBuf;
- impl->WaitDone = PSPAUD_WaitDevice;
- impl->CloseDevice = PSPAUD_CloseDevice;
- impl->ThreadInit = PSPAUD_ThreadInit;
+ impl->OpenDevice = PSPAUDIO_OpenDevice;
+ impl->PlayDevice = PSPAUDIO_PlayDevice;
+ impl->WaitDevice = PSPAUDIO_WaitDevice;
+ impl->GetDeviceBuf = PSPAUDIO_GetDeviceBuf;
+ impl->WaitDone = PSPAUDIO_WaitDevice;
+ impl->CloseDevice = PSPAUDIO_CloseDevice;
+ impl->ThreadInit = PSPAUDIO_ThreadInit;
/* PSP audio device */
impl->OnlyHasDefaultOutputDevice = 1;
@@ -170,8 +170,8 @@
return 1; /* this audio target is available. */
}
-AudioBootStrap PSPAUD_bootstrap = {
- "psp", "PSP audio driver", PSPAUD_Init, 0
+AudioBootStrap PSPAUDIO_bootstrap = {
+ "psp", "PSP audio driver", PSPAUDIO_Init, 0
};
/* SDL_AUDI */
diff --git a/src/video/android/SDL_androidevents.c b/src/video/android/SDL_androidevents.c
index 326361a..c3cd4cc 100644
--- a/src/video/android/SDL_androidevents.c
+++ b/src/video/android/SDL_androidevents.c
@@ -34,11 +34,11 @@
void android_egl_context_restore();
#if SDL_AUDIO_DRIVER_ANDROID
-void AndroidAUD_ResumeDevices(void);
-void AndroidAUD_PauseDevices(void);
+void ANDROIDAUDIO_ResumeDevices(void);
+void ANDROIDAUDIO_PauseDevices(void);
#else
-static void AndroidAUD_ResumeDevices(void) {}
-static void AndroidAUD_PauseDevices(void) {}
+static void ANDROIDAUDIO_ResumeDevices(void) {}
+static void ANDROIDAUDIO_PauseDevices(void) {}
#endif
void
@@ -83,14 +83,14 @@
if (isPaused && !isPausing) {
/* Make sure this is the last thing we do before pausing */
android_egl_context_backup();
- AndroidAUD_PauseDevices();
+ ANDROIDAUDIO_PauseDevices();
if(SDL_SemWait(Android_ResumeSem) == 0) {
#else
if (isPaused) {
if(SDL_SemTryWait(Android_ResumeSem) == 0) {
#endif
isPaused = 0;
- AndroidAUD_ResumeDevices();
+ ANDROIDAUDIO_ResumeDevices();
/* Restore the GL Context from here, as this operation is thread dependent */
if (!SDL_HasEvent(SDL_QUIT)) {
android_egl_context_restore();
@@ -113,7 +113,7 @@
#else
if(SDL_SemTryWait(Android_PauseSem) == 0) {
android_egl_context_backup();
- AndroidAUD_PauseDevices();
+ ANDROIDAUDIO_PauseDevices();
isPaused = 1;
}
#endif