audio: Renamed some internal driver symbols in various targets.
diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 1d63745..7c5be8b 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -46,7 +46,7 @@
 extern AudioBootStrap SUNAUDIO_bootstrap;
 extern AudioBootStrap ARTS_bootstrap;
 extern AudioBootStrap ESD_bootstrap;
-extern AudioBootStrap NACLAUD_bootstrap;
+extern AudioBootStrap NACLAUDIO_bootstrap;
 extern AudioBootStrap NAS_bootstrap;
 extern AudioBootStrap XAUDIO2_bootstrap;
 extern AudioBootStrap DSOUND_bootstrap;
@@ -55,17 +55,16 @@
 extern AudioBootStrap HAIKUAUDIO_bootstrap;
 extern AudioBootStrap COREAUDIO_bootstrap;
 extern AudioBootStrap SNDMGR_bootstrap;
-extern AudioBootStrap DISKAUD_bootstrap;
-extern AudioBootStrap DUMMYAUD_bootstrap;
-extern AudioBootStrap DCAUD_bootstrap;
+extern AudioBootStrap DISKAUDIO_bootstrap;
+extern AudioBootStrap DUMMYAUDIO_bootstrap;
+extern AudioBootStrap DCAUDIO_bootstrap;
 extern AudioBootStrap DART_bootstrap;
-extern AudioBootStrap NDSAUD_bootstrap;
+extern AudioBootStrap NDSAUDIO_bootstrap;
 extern AudioBootStrap FUSIONSOUND_bootstrap;
-extern AudioBootStrap ANDROIDAUD_bootstrap;
-extern AudioBootStrap PSPAUD_bootstrap;
+extern AudioBootStrap ANDROIDAUDIO_bootstrap;
+extern AudioBootStrap PSPAUDIO_bootstrap;
 extern AudioBootStrap SNDIO_bootstrap;
-extern AudioBootStrap EmscriptenAudio_bootstrap;
-
+extern AudioBootStrap EMSCRIPTENAUDIO_bootstrap;
 
 /* Available audio drivers */
 static const AudioBootStrap *const bootstrap[] = {
@@ -97,7 +96,7 @@
     &ESD_bootstrap,
 #endif
 #if SDL_AUDIO_DRIVER_NACL
-    &NACLAUD_bootstrap,
+    &NACLAUDIO_bootstrap,
 #endif
 #if SDL_AUDIO_DRIVER_NAS
     &NAS_bootstrap,
@@ -121,22 +120,22 @@
     &COREAUDIO_bootstrap,
 #endif
 #if SDL_AUDIO_DRIVER_DISK
-    &DISKAUD_bootstrap,
+    &DISKAUDIO_bootstrap,
 #endif
 #if SDL_AUDIO_DRIVER_DUMMY
-    &DUMMYAUD_bootstrap,
+    &DUMMYAUDIO_bootstrap,
 #endif
 #if SDL_AUDIO_DRIVER_FUSIONSOUND
     &FUSIONSOUND_bootstrap,
 #endif
 #if SDL_AUDIO_DRIVER_ANDROID
-    &ANDROIDAUD_bootstrap,
+    &ANDROIDAUDIO_bootstrap,
 #endif
 #if SDL_AUDIO_DRIVER_PSP
-    &PSPAUD_bootstrap,
+    &PSPAUDIO_bootstrap,
 #endif
 #if SDL_AUDIO_DRIVER_EMSCRIPTEN
-    &EmscriptenAudio_bootstrap,
+    &EMSCRIPTENAUDIO_bootstrap,
 #endif
     NULL
 };
diff --git a/src/audio/android/SDL_androidaudio.c b/src/audio/android/SDL_androidaudio.c
index 7d5530d..96f6d63 100644
--- a/src/audio/android/SDL_androidaudio.c
+++ b/src/audio/android/SDL_androidaudio.c
@@ -37,7 +37,7 @@
 static SDL_AudioDevice* captureDevice = NULL;
 
 static int
-AndroidAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 {
     SDL_AudioFormat test_format;
 
@@ -96,31 +96,31 @@
 }
 
 static void
-AndroidAUD_PlayDevice(_THIS)
+ANDROIDAUDIO_PlayDevice(_THIS)
 {
     Android_JNI_WriteAudioBuffer();
 }
 
 static Uint8 *
-AndroidAUD_GetDeviceBuf(_THIS)
+ANDROIDAUDIO_GetDeviceBuf(_THIS)
 {
     return Android_JNI_GetAudioBuffer();
 }
 
 static int
-AndroidAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
+ANDROIDAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
 {
     return Android_JNI_CaptureAudioBuffer(buffer, buflen);
 }
 
 static void
-AndroidAUD_FlushCapture(_THIS)
+ANDROIDAUDIO_FlushCapture(_THIS)
 {
     Android_JNI_FlushCapturedAudio();
 }
 
 static void
-AndroidAUD_CloseDevice(_THIS)
+ANDROIDAUDIO_CloseDevice(_THIS)
 {
     /* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
        so it's safe to terminate the Java side buffer and AudioTrack
@@ -137,15 +137,15 @@
 }
 
 static int
-AndroidAUD_Init(SDL_AudioDriverImpl * impl)
+ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
 {
     /* Set the function pointers */
-    impl->OpenDevice = AndroidAUD_OpenDevice;
-    impl->PlayDevice = AndroidAUD_PlayDevice;
-    impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf;
-    impl->CloseDevice = AndroidAUD_CloseDevice;
-    impl->CaptureFromDevice = AndroidAUD_CaptureFromDevice;
-    impl->FlushCapture = AndroidAUD_FlushCapture;
+    impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
+    impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
+    impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
+    impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
+    impl->CaptureFromDevice = ANDROIDAUDIO_CaptureFromDevice;
+    impl->FlushCapture = ANDROIDAUDIO_FlushCapture;
 
     /* and the capabilities */
     impl->HasCaptureSupport = SDL_TRUE;
@@ -155,12 +155,12 @@
     return 1;   /* this audio target is available. */
 }
 
-AudioBootStrap ANDROIDAUD_bootstrap = {
-    "android", "SDL Android audio driver", AndroidAUD_Init, 0
+AudioBootStrap ANDROIDAUDIO_bootstrap = {
+    "android", "SDL Android audio driver", ANDROIDAUDIO_Init, 0
 };
 
 /* Pause (block) all non already paused audio devices by taking their mixer lock */
-void AndroidAUD_PauseDevices(void)
+void ANDROIDAUDIO_PauseDevices(void)
 {
     /* TODO: Handle multiple devices? */
     struct SDL_PrivateAudioData *private;
@@ -192,7 +192,7 @@
 }
 
 /* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
-void AndroidAUD_ResumeDevices(void)
+void ANDROIDAUDIO_ResumeDevices(void)
 {
     /* TODO: Handle multiple devices? */
     struct SDL_PrivateAudioData *private;
diff --git a/src/audio/android/SDL_androidaudio.h b/src/audio/android/SDL_androidaudio.h
index 639be9c..1336153 100644
--- a/src/audio/android/SDL_androidaudio.h
+++ b/src/audio/android/SDL_androidaudio.h
@@ -34,8 +34,6 @@
     int resume;
 };
 
-static void AndroidAUD_CloseDevice(_THIS);
-
 #endif /* _SDL_androidaudio_h */
 
 /* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/disk/SDL_diskaudio.c b/src/audio/disk/SDL_diskaudio.c
index a2dd482..ee53688 100644
--- a/src/audio/disk/SDL_diskaudio.c
+++ b/src/audio/disk/SDL_diskaudio.c
@@ -44,13 +44,13 @@
 
 /* This function waits until it is possible to write a full sound buffer */
 static void
-DISKAUD_WaitDevice(_THIS)
+DISKAUDIO_WaitDevice(_THIS)
 {
     SDL_Delay(this->hidden->io_delay);
 }
 
 static void
-DISKAUD_PlayDevice(_THIS)
+DISKAUDIO_PlayDevice(_THIS)
 {
     const size_t written = SDL_RWwrite(this->hidden->io,
                                        this->hidden->mixbuf,
@@ -66,13 +66,13 @@
 }
 
 static Uint8 *
-DISKAUD_GetDeviceBuf(_THIS)
+DISKAUDIO_GetDeviceBuf(_THIS)
 {
     return (this->hidden->mixbuf);
 }
 
 static int
-DISKAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
+DISKAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
 {
     struct SDL_PrivateAudioData *h = this->hidden;
     const int origbuflen = buflen;
@@ -96,14 +96,14 @@
 }
 
 static void
-DISKAUD_FlushCapture(_THIS)
+DISKAUDIO_FlushCapture(_THIS)
 {
     /* no op...we don't advance the file pointer or anything. */
 }
 
 
 static void
-DISKAUD_CloseDevice(_THIS)
+DISKAUDIO_CloseDevice(_THIS)
 {
     if (this->hidden->io != NULL) {
         SDL_RWclose(this->hidden->io);
@@ -126,7 +126,7 @@
 }
 
 static int
-DISKAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+DISKAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 {
     /* handle != NULL means "user specified the placeholder name on the fake detected device list" */
     const char *fname = get_filename(iscapture, handle ? NULL : devname);
@@ -172,25 +172,25 @@
 }
 
 static void
-DISKAUD_DetectDevices(void)
+DISKAUDIO_DetectDevices(void)
 {
     SDL_AddAudioDevice(SDL_FALSE, DEFAULT_OUTPUT_DEVNAME, (void *) 0x1);
     SDL_AddAudioDevice(SDL_TRUE, DEFAULT_INPUT_DEVNAME, (void *) 0x2);
 }
 
 static int
-DISKAUD_Init(SDL_AudioDriverImpl * impl)
+DISKAUDIO_Init(SDL_AudioDriverImpl * impl)
 {
     /* Set the function pointers */
-    impl->OpenDevice = DISKAUD_OpenDevice;
-    impl->WaitDevice = DISKAUD_WaitDevice;
-    impl->PlayDevice = DISKAUD_PlayDevice;
-    impl->GetDeviceBuf = DISKAUD_GetDeviceBuf;
-    impl->CaptureFromDevice = DISKAUD_CaptureFromDevice;
-    impl->FlushCapture = DISKAUD_FlushCapture;
+    impl->OpenDevice = DISKAUDIO_OpenDevice;
+    impl->WaitDevice = DISKAUDIO_WaitDevice;
+    impl->PlayDevice = DISKAUDIO_PlayDevice;
+    impl->GetDeviceBuf = DISKAUDIO_GetDeviceBuf;
+    impl->CaptureFromDevice = DISKAUDIO_CaptureFromDevice;
+    impl->FlushCapture = DISKAUDIO_FlushCapture;
 
-    impl->CloseDevice = DISKAUD_CloseDevice;
-    impl->DetectDevices = DISKAUD_DetectDevices;
+    impl->CloseDevice = DISKAUDIO_CloseDevice;
+    impl->DetectDevices = DISKAUDIO_DetectDevices;
 
     impl->AllowsArbitraryDeviceNames = 1;
     impl->HasCaptureSupport = SDL_TRUE;
@@ -198,8 +198,8 @@
     return 1;   /* this audio target is available. */
 }
 
-AudioBootStrap DISKAUD_bootstrap = {
-    "disk", "direct-to-disk audio", DISKAUD_Init, 1
+AudioBootStrap DISKAUDIO_bootstrap = {
+    "disk", "direct-to-disk audio", DISKAUDIO_Init, 1
 };
 
 #endif /* SDL_AUDIO_DRIVER_DISK */
diff --git a/src/audio/dummy/SDL_dummyaudio.c b/src/audio/dummy/SDL_dummyaudio.c
index 0f5e42c..b39f8e3 100644
--- a/src/audio/dummy/SDL_dummyaudio.c
+++ b/src/audio/dummy/SDL_dummyaudio.c
@@ -28,13 +28,13 @@
 #include "SDL_dummyaudio.h"
 
 static int
-DUMMYAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+DUMMYAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 {
     return 0;                   /* always succeeds. */
 }
 
 static int
-DUMMYAUD_CaptureFromDevice(_THIS, void *buffer, int buflen)
+DUMMYAUDIO_CaptureFromDevice(_THIS, void *buffer, int buflen)
 {
     /* Delay to make this sort of simulate real audio input. */
     SDL_Delay((this->spec.samples * 1000) / this->spec.freq);
@@ -45,11 +45,11 @@
 }
 
 static int
-DUMMYAUD_Init(SDL_AudioDriverImpl * impl)
+DUMMYAUDIO_Init(SDL_AudioDriverImpl * impl)
 {
     /* Set the function pointers */
-    impl->OpenDevice = DUMMYAUD_OpenDevice;
-    impl->CaptureFromDevice = DUMMYAUD_CaptureFromDevice;
+    impl->OpenDevice = DUMMYAUDIO_OpenDevice;
+    impl->CaptureFromDevice = DUMMYAUDIO_CaptureFromDevice;
 
     impl->OnlyHasDefaultOutputDevice = 1;
     impl->OnlyHasDefaultCaptureDevice = 1;
@@ -58,8 +58,8 @@
     return 1;   /* this audio target is available. */
 }
 
-AudioBootStrap DUMMYAUD_bootstrap = {
-    "dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1
+AudioBootStrap DUMMYAUDIO_bootstrap = {
+    "dummy", "SDL dummy audio driver", DUMMYAUDIO_Init, 1
 };
 
 /* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/audio/emscripten/SDL_emscriptenaudio.c b/src/audio/emscripten/SDL_emscriptenaudio.c
index 2800a3b..7cee748 100644
--- a/src/audio/emscripten/SDL_emscriptenaudio.c
+++ b/src/audio/emscripten/SDL_emscriptenaudio.c
@@ -196,7 +196,7 @@
 
 
 static void
-Emscripten_CloseDevice(_THIS)
+EMSCRIPTENAUDIO_CloseDevice(_THIS)
 {
     EM_ASM_({
         if ($0) {
@@ -233,7 +233,7 @@
 }
 
 static int
-Emscripten_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+EMSCRIPTENAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 {
     SDL_bool valid_format = SDL_FALSE;
     SDL_AudioFormat test_format;
@@ -380,11 +380,11 @@
 }
 
 static int
-Emscripten_Init(SDL_AudioDriverImpl * impl)
+EMSCRIPTENAUDIO_Init(SDL_AudioDriverImpl * impl)
 {
     /* Set the function pointers */
-    impl->OpenDevice = Emscripten_OpenDevice;
-    impl->CloseDevice = Emscripten_CloseDevice;
+    impl->OpenDevice = EMSCRIPTENAUDIO_OpenDevice;
+    impl->CloseDevice = EMSCRIPTENAUDIO_CloseDevice;
 
     impl->OnlyHasDefaultOutputDevice = 1;
 
@@ -421,8 +421,8 @@
     return available;
 }
 
-AudioBootStrap EmscriptenAudio_bootstrap = {
-    "emscripten", "SDL emscripten audio driver", Emscripten_Init, 0
+AudioBootStrap EMSCRIPTENAUDIO_bootstrap = {
+    "emscripten", "SDL emscripten audio driver", EMSCRIPTENAUDIO_Init, 0
 };
 
 #endif /* SDL_AUDIO_DRIVER_EMSCRIPTEN */
diff --git a/src/audio/nacl/SDL_naclaudio.c b/src/audio/nacl/SDL_naclaudio.c
index b85eab2..40cbf99 100644
--- a/src/audio/nacl/SDL_naclaudio.c
+++ b/src/audio/nacl/SDL_naclaudio.c
@@ -37,7 +37,7 @@
 #include "ppapi_simple/ps_event.h"
 
 /* The tag name used by NACL audio */
-#define NACLAUD_DRIVER_NAME         "nacl"
+#define NACLAUDIO_DRIVER_NAME         "nacl"
 
 #define SAMPLE_FRAME_COUNT 4096
 
@@ -71,7 +71,7 @@
     SDL_UnlockMutex(private->mutex);
 }
 
-static void NACLAUD_CloseDevice(SDL_AudioDevice *device) {
+static void NACLAUDIO_CloseDevice(SDL_AudioDevice *device) {
     const PPB_Core *core = PSInterfaceCore();
     const PPB_Audio *ppb_audio = PSInterfaceAudio();
     SDL_PrivateAudioData *hidden = (SDL_PrivateAudioData *) device->hidden;
@@ -82,7 +82,7 @@
 }
 
 static int
-NACLAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) {
+NACLAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture) {
     PP_Instance instance = PSGetInstanceId();
     const PPB_Audio *ppb_audio = PSInterfaceAudio();
     const PPB_AudioConfig *ppb_audiocfg = PSInterfaceAudioConfig();
@@ -118,30 +118,30 @@
 }
 
 static int
-NACLAUD_Init(SDL_AudioDriverImpl * impl)
+NACLAUDIO_Init(SDL_AudioDriverImpl * impl)
 {
     if (PSGetInstanceId() == 0) {
         return 0;
     }
     
     /* Set the function pointers */
-    impl->OpenDevice = NACLAUD_OpenDevice;
-    impl->CloseDevice = NACLAUD_CloseDevice;
+    impl->OpenDevice = NACLAUDIO_OpenDevice;
+    impl->CloseDevice = NACLAUDIO_CloseDevice;
     impl->OnlyHasDefaultOutputDevice = 1;
     impl->ProvidesOwnCallbackThread = 1;
     /*
-     *    impl->WaitDevice = NACLAUD_WaitDevice;
-     *    impl->GetDeviceBuf = NACLAUD_GetDeviceBuf;
-     *    impl->PlayDevice = NACLAUD_PlayDevice;
-     *    impl->Deinitialize = NACLAUD_Deinitialize;
+     *    impl->WaitDevice = NACLAUDIO_WaitDevice;
+     *    impl->GetDeviceBuf = NACLAUDIO_GetDeviceBuf;
+     *    impl->PlayDevice = NACLAUDIO_PlayDevice;
+     *    impl->Deinitialize = NACLAUDIO_Deinitialize;
      */
     
     return 1;
 }
 
-AudioBootStrap NACLAUD_bootstrap = {
-    NACLAUD_DRIVER_NAME, "SDL NaCl Audio Driver",
-    NACLAUD_Init, 0
+AudioBootStrap NACLAUDIO_bootstrap = {
+    NACLAUDIO_DRIVER_NAME, "SDL NaCl Audio Driver",
+    NACLAUDIO_Init, 0
 };
 
 #endif /* SDL_AUDIO_DRIVER_NACL */
diff --git a/src/audio/psp/SDL_pspaudio.c b/src/audio/psp/SDL_pspaudio.c
index fec5dfa..d36190e 100644
--- a/src/audio/psp/SDL_pspaudio.c
+++ b/src/audio/psp/SDL_pspaudio.c
@@ -39,10 +39,10 @@
 #include <pspthreadman.h>
 
 /* The tag name used by PSP audio */
-#define PSPAUD_DRIVER_NAME         "psp"
+#define PSPAUDIO_DRIVER_NAME         "psp"
 
 static int
-PSPAUD_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
+PSPAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
 {
     int format, mixlen, i;
     this->hidden = (struct SDL_PrivateAudioData *)
@@ -98,7 +98,7 @@
     return 0;
 }
 
-static void PSPAUD_PlayDevice(_THIS)
+static void PSPAUDIO_PlayDevice(_THIS)
 {
     Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
 
@@ -112,16 +112,16 @@
 }
 
 /* This function waits until it is possible to write a full sound buffer */
-static void PSPAUD_WaitDevice(_THIS)
+static void PSPAUDIO_WaitDevice(_THIS)
 {
     /* Because we block when sending audio, there's no need for this function to do anything. */
 }
-static Uint8 *PSPAUD_GetDeviceBuf(_THIS)
+static Uint8 *PSPAUDIO_GetDeviceBuf(_THIS)
 {
     return this->hidden->mixbufs[this->hidden->next_buffer];
 }
 
-static void PSPAUD_CloseDevice(_THIS)
+static void PSPAUDIO_CloseDevice(_THIS)
 {
     if (this->hidden->channel >= 0) {
         sceAudioChRelease(this->hidden->channel);
@@ -130,7 +130,7 @@
     SDL_free(this->hidden);
 }
 
-static void PSPAUD_ThreadInit(_THIS)
+static void PSPAUDIO_ThreadInit(_THIS)
 {
     /* Increase the priority of this audio thread by 1 to put it
        ahead of other SDL threads. */
@@ -145,16 +145,16 @@
 
 
 static int
-PSPAUD_Init(SDL_AudioDriverImpl * impl)
+PSPAUDIO_Init(SDL_AudioDriverImpl * impl)
 {
     /* Set the function pointers */
-    impl->OpenDevice = PSPAUD_OpenDevice;
-    impl->PlayDevice = PSPAUD_PlayDevice;
-    impl->WaitDevice = PSPAUD_WaitDevice;
-    impl->GetDeviceBuf = PSPAUD_GetDeviceBuf;
-    impl->WaitDone = PSPAUD_WaitDevice;
-    impl->CloseDevice = PSPAUD_CloseDevice;
-    impl->ThreadInit = PSPAUD_ThreadInit;
+    impl->OpenDevice = PSPAUDIO_OpenDevice;
+    impl->PlayDevice = PSPAUDIO_PlayDevice;
+    impl->WaitDevice = PSPAUDIO_WaitDevice;
+    impl->GetDeviceBuf = PSPAUDIO_GetDeviceBuf;
+    impl->WaitDone = PSPAUDIO_WaitDevice;
+    impl->CloseDevice = PSPAUDIO_CloseDevice;
+    impl->ThreadInit = PSPAUDIO_ThreadInit;
 
     /* PSP audio device */
     impl->OnlyHasDefaultOutputDevice = 1;
@@ -170,8 +170,8 @@
     return 1;   /* this audio target is available. */
 }
 
-AudioBootStrap PSPAUD_bootstrap = {
-    "psp", "PSP audio driver", PSPAUD_Init, 0
+AudioBootStrap PSPAUDIO_bootstrap = {
+    "psp", "PSP audio driver", PSPAUDIO_Init, 0
 };
 
  /* SDL_AUDI */
diff --git a/src/video/android/SDL_androidevents.c b/src/video/android/SDL_androidevents.c
index 326361a..c3cd4cc 100644
--- a/src/video/android/SDL_androidevents.c
+++ b/src/video/android/SDL_androidevents.c
@@ -34,11 +34,11 @@
 void android_egl_context_restore();
 
 #if SDL_AUDIO_DRIVER_ANDROID
-void AndroidAUD_ResumeDevices(void);
-void AndroidAUD_PauseDevices(void);
+void ANDROIDAUDIO_ResumeDevices(void);
+void ANDROIDAUDIO_PauseDevices(void);
 #else
-static void AndroidAUD_ResumeDevices(void) {}
-static void AndroidAUD_PauseDevices(void) {}
+static void ANDROIDAUDIO_ResumeDevices(void) {}
+static void ANDROIDAUDIO_PauseDevices(void) {}
 #endif
 
 void 
@@ -83,14 +83,14 @@
     if (isPaused && !isPausing) {
         /* Make sure this is the last thing we do before pausing */
         android_egl_context_backup();
-        AndroidAUD_PauseDevices();
+        ANDROIDAUDIO_PauseDevices();
         if(SDL_SemWait(Android_ResumeSem) == 0) {
 #else
     if (isPaused) {
         if(SDL_SemTryWait(Android_ResumeSem) == 0) {
 #endif
             isPaused = 0;
-            AndroidAUD_ResumeDevices();
+            ANDROIDAUDIO_ResumeDevices();
             /* Restore the GL Context from here, as this operation is thread dependent */
             if (!SDL_HasEvent(SDL_QUIT)) {
                 android_egl_context_restore();
@@ -113,7 +113,7 @@
 #else
         if(SDL_SemTryWait(Android_PauseSem) == 0) {
             android_egl_context_backup();
-            AndroidAUD_PauseDevices();
+            ANDROIDAUDIO_PauseDevices();
             isPaused = 1;
         }
 #endif