| # The Rust Programming Language |
| |
| This is the main source code repository for [Rust]. It contains the compiler, |
| standard library, and documentation. |
| |
| [Rust]: https://www.rust-lang.org |
| |
| **Note: this README is for _users_ rather than _contributors_. |
| If you wish to _contribute_ to the compiler, you should read the |
| [Getting Started][gettingstarted] section of the rustc-dev-guide instead. |
| You can ask for help in the [#new members Zulip stream][new-members].** |
| |
| [new-members]: https://rust-lang.zulipchat.com/#narrow/stream/122652-new-members |
| |
| ## Quick Start |
| |
| Read ["Installation"] from [The Book]. |
| |
| ["Installation"]: https://doc.rust-lang.org/book/ch01-01-installation.html |
| [The Book]: https://doc.rust-lang.org/book/index.html |
| |
| ## Installing from Source |
| |
| The Rust build system uses a Python script called `x.py` to build the compiler, |
| which manages the bootstrapping process. It lives in the root of the project. |
| |
| The `x.py` command can be run directly on most systems in the following format: |
| |
| ```sh |
| ./x.py <subcommand> [flags] |
| ``` |
| |
| This is how the documentation and examples assume you are running `x.py`. |
| |
| Systems such as Ubuntu 20.04 LTS do not create the necessary `python` command by default when Python is installed that allows `x.py` to be run directly. In that case you can either create a symlink for `python` (Ubuntu provides the `python-is-python3` package for this), or run `x.py` using Python itself: |
| |
| ```sh |
| # Python 3 |
| python3 x.py <subcommand> [flags] |
| |
| # Python 2.7 |
| python2.7 x.py <subcommand> [flags] |
| ``` |
| |
| More information about `x.py` can be found |
| by running it with the `--help` flag or reading the [rustc dev guide][rustcguidebuild]. |
| |
| [gettingstarted]: https://rustc-dev-guide.rust-lang.org/getting-started.html |
| [rustcguidebuild]: https://rustc-dev-guide.rust-lang.org/building/how-to-build-and-run.html |
| |
| ### Building on a Unix-like system |
| 1. Make sure you have installed the dependencies: |
| |
| * `g++` 5.1 or later or `clang++` 3.5 or later |
| * `python` 3 or 2.7 |
| * GNU `make` 3.81 or later |
| * `cmake` 3.13.4 or later |
| * `ninja` |
| * `curl` |
| * `git` |
| * `ssl` which comes in `libssl-dev` or `openssl-devel` |
| * `pkg-config` if you are compiling on Linux and targeting Linux |
| |
| 2. Clone the [source] with `git`: |
| |
| ```sh |
| git clone https://github.com/rust-lang/rust.git |
| cd rust |
| ``` |
| |
| [source]: https://github.com/rust-lang/rust |
| |
| 3. Configure the build settings: |
| |
| The Rust build system uses a file named `config.toml` in the root of the |
| source tree to determine various configuration settings for the build. |
| Copy the default `config.toml.example` to `config.toml` to get started. |
| |
| ```sh |
| cp config.toml.example config.toml |
| ``` |
| |
| If you plan to use `x.py install` to create an installation, it is recommended |
| that you set the `prefix` value in the `[install]` section to a directory. |
| |
| Create install directory if you are not installing in default directory |
| |
| 4. Build and install: |
| |
| ```sh |
| ./x.py build && ./x.py install |
| ``` |
| |
| When complete, `./x.py install` will place several programs into |
| `$PREFIX/bin`: `rustc`, the Rust compiler, and `rustdoc`, the |
| API-documentation tool. This install does not include [Cargo], |
| Rust's package manager. To build and install Cargo, you may |
| run `./x.py install cargo` or set the `build.extended` key in |
| `config.toml` to `true` to build and install all tools. |
| |
| [Cargo]: https://github.com/rust-lang/cargo |
| |
| ### Building on Windows |
| |
| There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by |
| Visual Studio, and the GNU ABI used by the GCC toolchain. Which version of Rust |
| you need depends largely on what C/C++ libraries you want to interoperate with: |
| for interop with software produced by Visual Studio use the MSVC build of Rust; |
| for interop with GNU software built using the MinGW/MSYS2 toolchain use the GNU |
| build. |
| |
| #### MinGW |
| |
| [MSYS2][msys2] can be used to easily build Rust on Windows: |
| |
| [msys2]: https://www.msys2.org/ |
| |
| 1. Grab the latest [MSYS2 installer][msys2] and go through the installer. |
| |
| 2. Run `mingw32_shell.bat` or `mingw64_shell.bat` from wherever you installed |
| MSYS2 (i.e. `C:\msys64`), depending on whether you want 32-bit or 64-bit |
| Rust. (As of the latest version of MSYS2 you have to run `msys2_shell.cmd |
| -mingw32` or `msys2_shell.cmd -mingw64` from the command line instead) |
| |
| 3. From this terminal, install the required tools: |
| |
| ```sh |
| # Update package mirrors (may be needed if you have a fresh install of MSYS2) |
| pacman -Sy pacman-mirrors |
| |
| # Install build tools needed for Rust. If you're building a 32-bit compiler, |
| # then replace "x86_64" below with "i686". If you've already got git, python, |
| # or CMake installed and in PATH you can remove them from this list. Note |
| # that it is important that you do **not** use the 'python2', 'cmake' and 'ninja' |
| # packages from the 'msys2' subsystem. The build has historically been known |
| # to fail with these packages. |
| pacman -S git \ |
| make \ |
| diffutils \ |
| tar \ |
| mingw-w64-x86_64-python \ |
| mingw-w64-x86_64-cmake \ |
| mingw-w64-x86_64-gcc \ |
| mingw-w64-x86_64-ninja |
| ``` |
| |
| 4. Navigate to Rust's source code (or clone it), then build it: |
| |
| ```sh |
| ./x.py build && ./x.py install |
| ``` |
| |
| #### MSVC |
| |
| MSVC builds of Rust additionally require an installation of Visual Studio 2017 |
| (or later) so `rustc` can use its linker. The simplest way is to get the |
| [Visual Studio], check the “C++ build tools” and “Windows 10 SDK” workload. |
| |
| [Visual Studio]: https://visualstudio.microsoft.com/downloads/ |
| |
| (If you're installing cmake yourself, be careful that “C++ CMake tools for |
| Windows” doesn't get included under “Individual components”.) |
| |
| With these dependencies installed, you can build the compiler in a `cmd.exe` |
| shell with: |
| |
| ```sh |
| python x.py build |
| ``` |
| |
| Currently, building Rust only works with some known versions of Visual Studio. If |
| you have a more recent version installed and the build system doesn't understand, |
| you may need to force rustbuild to use an older version. This can be done |
| by manually calling the appropriate vcvars file before running the bootstrap. |
| |
| ```batch |
| CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat" |
| python x.py build |
| ``` |
| |
| #### Specifying an ABI |
| |
| Each specific ABI can also be used from either environment (for example, using |
| the GNU ABI in PowerShell) by using an explicit build triple. The available |
| Windows build triples are: |
| - GNU ABI (using GCC) |
| - `i686-pc-windows-gnu` |
| - `x86_64-pc-windows-gnu` |
| - The MSVC ABI |
| - `i686-pc-windows-msvc` |
| - `x86_64-pc-windows-msvc` |
| |
| The build triple can be specified by either specifying `--build=<triple>` when |
| invoking `x.py` commands, or by copying the `config.toml` file (as described |
| in [Installing From Source](#installing-from-source)), and modifying the |
| `build` option under the `[build]` section. |
| |
| ### Configure and Make |
| |
| While it's not the recommended build system, this project also provides a |
| configure script and makefile (the latter of which just invokes `x.py`). |
| |
| ```sh |
| ./configure |
| make && sudo make install |
| ``` |
| |
| When using the configure script, the generated `config.mk` file may override the |
| `config.toml` file. To go back to the `config.toml` file, delete the generated |
| `config.mk` file. |
| |
| ## Building Documentation |
| |
| If you’d like to build the documentation, it’s almost the same: |
| |
| ```sh |
| ./x.py doc |
| ``` |
| |
| The generated documentation will appear under `doc` in the `build` directory for |
| the ABI used. I.e., if the ABI was `x86_64-pc-windows-msvc`, the directory will be |
| `build\x86_64-pc-windows-msvc\doc`. |
| |
| ## Notes |
| |
| Since the Rust compiler is written in Rust, it must be built by a |
| precompiled "snapshot" version of itself (made in an earlier stage of |
| development). As such, source builds require a connection to the Internet, to |
| fetch snapshots, and an OS that can execute the available snapshot binaries. |
| |
| Snapshot binaries are currently built and tested on several platforms: |
| |
| | Platform / Architecture | x86 | x86_64 | |
| |---------------------------------------------|-----|--------| |
| | Windows (7, 8, 10, ...) | ✓ | ✓ | |
| | Linux (kernel 2.6.32, glibc 2.11 or later) | ✓ | ✓ | |
| | macOS (10.7 Lion or later) | (\*) | ✓ | |
| |
| (\*): Apple dropped support for running 32-bit binaries starting from macOS 10.15 and iOS 11. |
| Due to this decision from Apple, the targets are no longer useful to our users. |
| Please read [our blog post][macx32] for more info. |
| |
| [macx32]: https://blog.rust-lang.org/2020/01/03/reducing-support-for-32-bit-apple-targets.html |
| |
| You may find that other platforms work, but these are our officially |
| supported build environments that are most likely to work. |
| |
| ## Getting Help |
| |
| The Rust community congregates in a few places: |
| |
| * [Stack Overflow] - Direct questions about using the language. |
| * [users.rust-lang.org] - General discussion and broader questions. |
| * [/r/rust] - News and general discussion. |
| |
| [Stack Overflow]: https://stackoverflow.com/questions/tagged/rust |
| [/r/rust]: https://reddit.com/r/rust |
| [users.rust-lang.org]: https://users.rust-lang.org/ |
| |
| ## Contributing |
| |
| If you are interested in contributing to the Rust project, please take a look |
| at the [Getting Started][gettingstarted] guide in the [rustc-dev-guide]. |
| |
| [rustc-dev-guide]: https://rustc-dev-guide.rust-lang.org |
| |
| ## License |
| |
| Rust is primarily distributed under the terms of both the MIT license |
| and the Apache License (Version 2.0), with portions covered by various |
| BSD-like licenses. |
| |
| See [LICENSE-APACHE](LICENSE-APACHE), [LICENSE-MIT](LICENSE-MIT), and |
| [COPYRIGHT](COPYRIGHT) for details. |
| |
| ## Trademark |
| |
| [The Rust Foundation][rust-foundation] owns and protects the Rust and Cargo |
| trademarks and logos (the “Rust Trademarks”). |
| |
| If you want to use these names or brands, please read the [media guide][media-guide]. |
| |
| Third-party logos may be subject to third-party copyrights and trademarks. See |
| [Licenses][policies-licenses] for details. |
| |
| [rust-foundation]: https://foundation.rust-lang.org/ |
| [media-guide]: https://www.rust-lang.org/policies/media-guide |
| [policies-licenses]: https://www.rust-lang.org/policies/licenses |